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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i do play monk since V1, believe me, monk is far easier than this, indeed the ninja cycle is fluide (thanks god this) but still it recquiert far more skill than monk. monk rotation is quite simple, the trouble is be in the right position for do it. where the ninja become harder is the number of imput. it's easy to loose track of the debuff on your target, the stuff to avoid, the ninjutsu buff and with latency the mudra mess up (*sighs* they need to work on this part)

    indeed in monk you must keep your selfbuff on, but like said, if you follow your cycle outside the time you loose GL because of the fight mechanic... is not that hard. you don't really to keep in check your selfbuff since they are automatically applicated in your cycle.

    i must admit that for some people monk cycle must look hard to master, but i feel that ninja without a gamepad (i play keyboard - mouse) is asking more skill.

    ps: don't get me wrong i love both of them (monk and ninja) however i must say something bother me alot in the two jobs. they feel like reversed. i means the monk is a better rogue than the ninja with all the positional fighting and stuff like this. and the ninja feel more like a true monk that go head on and simply try to destroy the target, it sad in a way. Sabin must be sad when he look the monk of FF14 *nods nods*
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    Last edited by silentwindfr; 11-04-2014 at 12:29 PM.

  2. #2
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by silentwindfr View Post
    i must admit that for some people monk cycle must look hard to master, but i feel that ninja without a gamepad (i play keyboard - mouse) is asking more skill.

    i means the monk is a better rogue than the ninja with all the positional fighting and stuff like this. and the ninja feel more like a true monk that go head on and simply try to destroy the target, it sad in a way. Sabin must be sad when he look the monk of FF14 *nods nods*
    Interesting perspective on the role reversal, but the way they play is actually accurate, if you look at monks and ninja in real life. The "jutsus" (ninjutsu / jiujutsu) are a lot more direct in their approach to combat than many kung fu systems. Note: I'm not talking about the part of ninjutsu dealing with illusion and deception, I'm not talking about the actual combat. Jiujutsu especially is pretty much like "see enemy, break enemy's joints, win fight."
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  3. #3
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by silentwindfr View Post
    i do play monk since V1, believe me, monk is far easier than this, indeed the ninja cycle is fluide (thanks god this) but still it requires far more skill than monk. monk rotation is quite simple, the trouble is be in the right position for do it. where the ninja become harder is the number of imput. it's easy to loose track of the debuff on your target, the stuff to avoid, the ninjutsu buff and with latency the mudra mess up (*sighs* they need to work on this part)
    I'd say the skill requirement is based on how the player. I find NIN easier to play than MNK. As a monk I was constantly obsessed with being in the right position to gain the additional potency. As a ninja, I can stand where I want and only move to avoid attacks. It just suits the way my mind works better.
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