I find the idea of making travel more difficult absurd.

Less Aethyrites? I could go for at least one more in Coerthas and the zone with Camp Bronze Lake.

Adding fake difficulty by adding mobs only there to be hard? I found that dumb in WoW, and I feel the same here. People would do anything to get around the obstacles to not have to deal with pointless death.

They could add in an Easy Travel and Hard Travel mode. Hard travel has less Aethyrites, and a bonus of level 90 mobs going around the zone (I know that wouldn't be practical for the server though.). Easy mode would be like it is now.

I'd only agree to less Aethyrites if chocobos were added to more camps, and they let you go to any zone from any zone (I don't mind the ride from Gridania to Aleport. Gives me time to do something else.).