Quote Originally Posted by Mishini_Dracoto View Post
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I don't think its hard either way. So in regards to that I'd prefer crafting that is less rng based which is what two star crafting was. 3 and 4 star crafting is built around RNG and managing said RNG scenarios. I just don't like dealing with said RNG because it could end up sour no matter how well you know your rotation (you miss a lot of hasty touches, few tricks procs, miss rapid synths, and your reclaim fails). I'd rather it based on knowing your skills than how lucky you can get with said skills.