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  1. #11
    Player
    Gextiv's Avatar
    Join Date
    Jan 2014
    Posts
    318
    Character
    Ukaei Ukaei
    World
    Leviathan
    Main Class
    Gladiator Lv 52
    Oh man, you mean I can't sleep on the job? One of the things I liked about Dungeons on this game, is that I could get in some sleep while tanking in dungeons.

    The heads up is appreciated. I'll know to go in full alert.
    (2)
    PS3 limitations

  2. #12
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,357
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Roll View Post
    Please refrain from the snooty "It's so easy!" comments. Missing the point lol
    I was just asking if people would prefer to leave it as is or if they would prefer it toned down slightly to the difficulty of the other 2 dungeons.
    I can already imagine people leaving this dungeon during roulette. xD
    Saying that it is easy answers your question. Why make it easier? If it ain't broke don't fix it right? Perhaps we are trying to understand why you are thinking that it is so difficult. I had far much more trouble with my DF group for Snowcloak, and I certain don't think that should be nerfed so why nerf Sastasha~
    (5)

  3. #13
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    My group wiped twice each on the first and last boss, and I don't remember how many times on the 2nd. We won with less than 3 minutes left on the clock. I'm definitely not looking forward to rolling this in roulette.
    (2)

  4. #14
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    On the one hand I also had trouble with Satasha HM's first 2 bosses, on the other hand this is more confirmation bias if anything. The dungeons are still new and odds are that quality guides aren't even out yet (if guides are even out at all)
    (0)

  5. #15
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I really enjoyed all 3 dungeons, challenging but nothing too extreme.

    But is it me or is the ability on the first boss of satasha, the one that takes you to 1hp, a bit buggy.
    It took me to 1hp, and I healed up, then it straight up one shot the dps.
    I'm pretty sure he was at full hp and had no debuffs on him.
    (0)


  6. #16
    Player
    Maiandra's Avatar
    Join Date
    Mar 2011
    Posts
    74
    Character
    Isen Gard
    World
    Ultros
    Main Class
    Red Mage Lv 70
    The only trouble we had in Sastasha at all was the final boss. No one died, but it took us awhile to slog through it.
    The first boss was scary but not difficult. The only death was from being hit by both abilities together.
    (PLD,SCH,MNK,SMN *Speaking as ilvl93 Summoner.)

    I might consider Qarn equivalent in difficulty to the original Pharos Sirius. Sastasha was a lot easier by comparison. Although, now that we know the fights, Qarn shouldn't be as difficult.

    I haven't done Snowcloak, so I don't know how it compares.
    (1)
    Last edited by Maiandra; 10-29-2014 at 01:50 PM.
    The command /sigh does not exist.

  7. #17
    Player
    Animarelic's Avatar
    Join Date
    Sep 2013
    Posts
    332
    Character
    Ash Kand'r
    World
    Balmung
    Main Class
    Gladiator Lv 80
    It's a gear check. It wasn't really hard and I had ilv90 ppl just the mobs towards the end have high HP pools. They designed it that way to keep it being a SR until you gear up.
    (0)

  8. #18
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Most of the 2.4 dungeons punish with death or near-death mechanics now, so you have to succeed at them, whereas the other dungeons punished with damage that was ignorable. This is probably why they seem over-tuned compared to other dungeons at endgame.
    (1)
    video games are bad

  9. #19
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    567
    Quote Originally Posted by Roll View Post
    Please refrain from the snooty "It's so easy!" comments. Missing the point lol
    I was just asking if people would prefer to leave it as is or if they would prefer it toned down slightly to the difficulty of the other 2 dungeons.
    I can already imagine people leaving this dungeon during roulette. xD
    I'd rather they keep it as it is. We went in blind and had no idea that the tail swap was stunnable, we had to figure out a way to beat the second boss (we wiped 2 times there), and the final boss was a TANK lol. But you know what? we had so much fun. I'm kind of bored of derping my way through dungeons. This was the first time since pharos that I had to stay focused and I really really hope they don't nerf it. It was good and a fun challenge.
    (6)

  10. #20
    Player
    seida's Avatar
    Join Date
    Oct 2013
    Location
    Amaurot
    Posts
    954
    Character
    Leif Flakkari
    World
    Goblin
    Main Class
    Sage Lv 100
    Hmm, first boss and last boss didn't seem too hard to me (last boss was hectic but fun to heal!) But I couldn't even count the number of times we wiped on the second boss.

    I don't know exactly what our dps were doing, but we definitely tried ignoring adds through the gunshots but towards the end he still wouldn't stop shooting. Several thmes he shot the entire party to death because if his target dies while he's shooting, he just switches to someone else immediately.

    Now I want to try with dps who claim not to have had any problems!
    (0)

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