The scorpion boss was pathetically easy.
You can STUN the Tail Screw >_>
The scorpion boss was pathetically easy.
You can STUN the Tail Screw >_>


We hit the timer end at this boss, but we are thinking it seems to be one of those heal to full mechanics to stop the bosses gunfire attack.


Idk what you talk about.... when I did first time we did all under 30m without any wipe. Also idk what Madison does or is when he start casting that long skill like Odin? If is that we just LBed him ignoring the last adds while someone kited them.
But someone in my FC was getting wipes and since never seen any sort of mechanic beside the adds I thought he was easy xD (maybe need to rerun to see if that happen and i was on mnk).
The only dungeon I got 1 wipe was on snowcloack on yeti due not know that we mustn't kill the sprigans :X
The firing attack is based off the damage stacks he has. When his stack got big in the end, we Limit break, and then he does not fire so hard.



All you do is dps him when he is firing, it has the similar mechanic in qarn (hard). It was weird some reason my group struggled on the last boss but we got it after though lol
Wow, this part was actually hard, as a tank I had to go great lengths to make sure we won, and weird thing, on one of the spots in the action bar(ps4) I had a macro for hunts, for some reason before the fight I change it for cover instead (could be because hunts are pretty much dead for the most part, so I figure I would use a pally skill I never really used all this time playing as one) and it ended up helping us clear that fight.
We burned him down, killing the adds removed bind I think.
I was a WHM there and I died because he decided to musket spam me to death first (joy) then the SMN forgot that he could ress (>>) and the only one left standing was the WAR.
Out of the new dungeons I enjoyed Qarn the best, final boss is ridiculously funny especially when everyone is new.
Everyday is great at your Junes~
RECRUITMENT CODE: E2NWQGY9 , 2W48DJNN



I know right? Out of all the new dungeons i thought i wouldn't enjoy Qarn just like before but this time it came out on top. Satasha was just said i mean they re-used a boss...but change the mechanic a bit.We burned him down, killing the adds removed bind I think.
I was a WHM there and I died because he decided to musket spam me to death first (joy) then the SMN forgot that he could ress (>>) and the only one left standing was the WAR.
Out of the new dungeons I enjoyed Qarn the best, final boss is ridiculously funny especially when everyone is new.
I like and hate the sastasha last boss. Its so anti caster is insane, I had a BLM, SMN, WAR and WHM (me) in the group and we could barely get any skills off before the clear out spam started. I also said to my group "the tentacles will come out those pools and we gotta kill them" before we started and I basically predicted the future of the fight. Predictable mechanics are boring, only thing that caught us off guard is if you don't down his tentacles he does worlds end which basically ohko's casters (GREAT).
Everyday is great at your Junes~
RECRUITMENT CODE: E2NWQGY9 , 2W48DJNN



you only need to kill 2 tentacle near the entrance and stay at that side then caster like BLM can hit the boss, no need to kill all tentacle. About world end, IF the hp of caster (assume ilvl 100) is full or at 3k hp, you will not die, world end deal around 2k+ dmgI like and hate the sastasha last boss. Its so anti caster is insane, I had a BLM, SMN, WAR and WHM (me) in the group and we could barely get any skills off before the clear out spam started. I also said to my group "the tentacles will come out those pools and we gotta kill them" before we started and I basically predicted the future of the fight. Predictable mechanics are boring, only thing that caught us off guard is if you don't down his tentacles he does worlds end which basically ohko's casters (GREAT).
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