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  1. #21
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I honestly wasnt surprised how easy the dungeons were. I did all all the dungeons blind along with other folks and it really wasnt a challenge. Sastasha was the only one where i had some difficulty.

    A shame, was hoping that Qarn would have more puzzles
    (1)

  2. #22
    Player
    RyujinUzikin's Avatar
    Join Date
    Oct 2013
    Posts
    181
    Character
    Ryujin Uzikin
    World
    Lamia
    Main Class
    Archer Lv 50
    They could have simply made new il90 gear for drops.

    Maybe put a special questline to get the past myth,philo gear for those who never got them.

    The more gear we have available in the game the more variety of armor sets we have, it's a win/win.

  3. #23
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kisshu View Post
    SPOILERS FOR BOSS MECHANICS
    Thanks for sharing the quick down and dirty guide I do agree that these new dungeons should drop items level 95-100 so that people see it as incentive to do them. And put level 90 gears to drop in the last 3 "expert" dungeon from patch 2.4. Right now newbies are having the darndest time catching up since they have no options but to buy gears level 70-90 to be able to clear three primal hard mode so they can unlock Crystal Tower and farm them everyday.
    (0)

  4. #24
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    It's really unfortunate because the dungeons look good, and some of them actually have mechanics that are pretty interesting/dangerous - my FC went into snowcloak last night, i100-105ish completely blind. Naturally, we got hit by Fenrir's first freeze attack, and literally healed out of it going "wow, that probably would have been lethal if this was tuned for anything close to the current item level."

    (The second and third time, we figured it out. The random Black Mage in half High Allagan couldn't though. So much for Coil requiring skill. )

    We got nothing but crafting materials except for a random i90 Hero's accessory off Fenrir. Oh, and Soldiery rates are like Myth rates in 2.2. I feel sorry for the newbies trying to catch up with the 2.3 vets caked in i110. Actually, I feel sorry for the 2.3 vets too because nothing released in this patch is remotely challenging or relevant for their mains unless they want to put the time and energy into digging for a raid group, other than logging in for 3-4 hours a week to cap Poetics for gear that they need for...nothing at all! Nothing at all! Nothing at all!

    With no content to do for i110 players other than raids, and every veteran player, casual or HC alike, bottlenecked at i110+, it's no wonder people are demanding a more accessible Coil - because there's no damn mid-tier content anywhere to be seen.

    TN: No one in our group was particularly dedicated about capping Sol or doing ST weeklies for oils/sand, and we pretty much never logged in for entire months of 2.3. We aren't particularly committed players in terms of gobbling up new gear and mostly just take whatever comes our way from content we like doing. And we're still! 15 item levels! Above the most recent 4-man content!
    (6)
    Last edited by Krr; 10-29-2014 at 07:54 AM.
    video games are bad

  5. #25
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    I cannot imagine the horror story one must endure if you are stuck in US or European server and have to deal with flood of "new returning" players or just newbies. Japan servers had a bit ups and down with a few wipes on "typical dungeons where it used to be smooth sailing under 25 mnts run" - due to the influx of returning players. The good news, you get extra tomes for each of these newbies, if they catch on quickly, its painless run. Otherwise, expect 30-45 mnts long run, and sometimes plain out "VOTE ABANDON".
    (0)

  6. #26
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KitanaiKoneko View Post
    What did you expect from a minimum iLvl 80 dungeon while (probably) wearing full i110?
    For it not to be i80 in the first place.

    Quote Originally Posted by Velox View Post
    Go run the dungeon with a party where everyone is wearing i80 minimum
    And where exactly would I find this hypothetical party of yours? Everyone and their mom is i100 and up, has been like that for the past few months. 6 months ago players were sitting at i90. 6 freaking months ago and today SE releases dungeons that are made for an even lower ilv.
    (1)
    Last edited by Edli; 10-29-2014 at 07:53 AM.

  7. #27
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Correct me if I'm wrong, but wasn't 2.3's dungeons i80 as well?
    (0)

  8. #28
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by myahele View Post
    Correct me if I'm wrong, but wasn't 2.3's dungeons i80 as well?
    2.3 dungeons drop i80 and require i70. 2.4 dungeons drop i90 and require i80. So, 2.4's dungeons are tuned for i80-i90, while 2.3's dungeons are tuned for i70-i80.
    (1)
    video games are bad

  9. #29
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    2.3 dungeons minimal ilvl was 70, but dropped i80 gear. Basically, SE are following a trend they sadly have chosen not to break out of. I fear that the 2.5 dungeons will have a minimal ilvl of 90 and drop i100 gear. By then anyone who has been playing since 2.0 will have geared their main in i120 (and if Coil, i130) gear.
    (2)

  10. #30
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Um, the new dungeons rewards the old i90 mythology gear via "token" exchange, the ancient armor you can get from boss chests is exchanged for them from the lalafell in same building as Rowana.
    (0)

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