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  1. #1
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Felis View Post
    They would get ilvl-synched to ilvl110
    2.5 Dungeons will very unlikely be synced to i110, unfortunately.
    (1)

  2. #2
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,357
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Even new players like to be challenged, Rahaya (again, this game has a huge lack of "Medium difficulty" content). At the moment, all Low Level dungeons starting at Brayflox Longstep are arguably harder than the level 50 dungeons.
    (6)

  3. #3
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Nestama View Post
    At the moment, all Low Level dungeons starting at Brayflox Longstep are arguably harder than the level 50 dungeons.
    Beyond arguing, even, I think. And that's because you can't deck yourself in full gear twice the iLvl of what the dungeon is itself, like, someone not doing these new "expert" dungeons in full i100 at least, there's a good chance they're gonna get called out for being a newb. (Which is totally unfair but that's another topic.) Why can't all the dungeons just have item level sync to begin with? Then it wouldn't feel like we're burning through everything new after 2-3 learning runs simply because we're outgeared enough to pull several mobs at once.

    And yeah, the rewards are a joke. While a good sign of the token system in itself... i90? Really? (Although given the ridiculous allied seals prices for these same pieces, it seems justified; other than that though, not so much.) Crafting mats after crafting mats that are 45% of no use to the player, 45% are on sale for 1-2k (or even less) on the MB, and maybe there's a 10% that's happy for them? While at the same mats for summer glamour gears are still insanely unavailable/overpriced and most of the gear itself is also rarer than the number of Nexus relics? (At least on Shiva, approximately.) Just....bad. Simply bad.
    (0)

  4. #4
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,481
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    I only tried Snowcloak. Fun but useless. AF gear, really? Ilvl has always been useless but at least we had vanity. Oh right, I'm supposed to buy that at the cash shop.
    (3)

  5. #5
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Qarn feels nice, it's BGM is a masterpiece. Sastasha is ok, again nice BGM, kraken is most boring boss eu tho....

    For me snowcloak is the fail of this patch. What were they thinking with that BGM? It ruins the dungeon for me...

    None of it is verrry difficult, but qarn is very enjoyable at least.
    (0)

  6. #6
    Player
    Zefiris's Avatar
    Join Date
    Jun 2014
    Posts
    170
    Character
    Limwris Abriel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    My first time in Qarn HM with guild party. 3 dps and healer (me) and we win without tank o.o

    Anyway, all ilvl 100+
    (1)

  7. #7
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    This game needs midcore content so badly.

    Honestly, everything should be divided up into Easy/Story (current Dungeons), Medium (Primal Ex's, SCOB Pre-Coil), & Hard (Savage Coil).

    Some things are acceptable to keep Middle-grade only like Primal Extremes.

    Others like Dungeons, I don't think so. Dungeons need a harder difficulty option desperately.
    (0)

  8. #8
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,357
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Which is why I suggest a 'Mistral Ballad' version of the dungeons. Difficulty will recommend players to be around i105 and the rewards will be treated similarly to Walk of Echoes in FFXI. Every boss you beat, four chests will drop, one for each player. In the chests will be a dyeable dungeon equip (say you do Lost City. The gear that is not Darklight can be dyed), an untradeable dye, a Poetic crafting mat, ten Ventures and a 30-50% chance of i115 equipment dropping. For the final boss, exact same thing, but this time the fifth chest will either have a 30-50% chance at dropping i115 gear, or a 5-10% chance at dropping i125 gear. For giggles, there can be a 1% chance of a fifth chest appearing that will drop a i130 weapon.
    (1)

  9. #9
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Nestama View Post
    great ideas.
    This so desperately needs to happen.

    I do like the new dungeons and I think that the difficulty in boss mechanics, at least at the onset, makes them less face roll-esque than the last set (at this point ^^). But at the end of the day... I can see how with 2 pieces of poetics this will become way easier. There needs to be rare loot throughout the game... and I know this is beating a dead horse but why can't nestamas idea be applied elsewhere too? why can chests in cil have 1 guaranteed piece as there is now with a 3-5% chance of a rare drop that isn't a mount or a minion?
    (1)

  10. #10
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    Only I feel strange to be blamed for being overgeared for the content, that came 2 days ago?
    (4)

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