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  1. #1
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by AlexionSkylark View Post
    You couldn't get i110 (or weathered i100) from hunts. Only i90.
    Hunts dropped tomestones (one of the biggest mistakes SE could have made) which could buy i100 weathered sets. It also drops Allied Seals and Blood-splattered Mark Logs, which can be used to get Sands and Oils of Time. Syrcus Tower also dropped sands and oils later on, making it INCREDIBLY easy to get i110.
    (7)

  2. #2
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by AlexionSkylark View Post
    You couldn't get i110 (or weathered i100) from hunts. Only i90.
    you absolutely could, and you know it.
    (1)

  3. #3
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KitanaiKoneko View Post
    What did you expect from a minimum iLvl 80 dungeon while (probably) wearing full i110?
    For it not to be i80 in the first place.

    Quote Originally Posted by Velox View Post
    Go run the dungeon with a party where everyone is wearing i80 minimum
    And where exactly would I find this hypothetical party of yours? Everyone and their mom is i100 and up, has been like that for the past few months. 6 months ago players were sitting at i90. 6 freaking months ago and today SE releases dungeons that are made for an even lower ilv.
    (1)
    Last edited by Edli; 10-29-2014 at 07:53 AM.

  4. #4
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Toodles View Post
    We zerged down all the trash with ease, I mostly didn't have to leave Cleric Stance.

    Our Loots? One Hero's Ring of Healing I had to pass b/c I have one already from about a year ago.

    The rest Crafting Materials.

    What is going on SE?

    And Fenrir fight was ridiculously anti-climactic.
    Cool story OP. Go run the dungeon with a party where everyone is wearing i80 minimum instead of i100+ and you might have a more exciting experience (get a tank that doesn't know how to use cooldowns for more hair-raising fun).
    (13)

  5. #5
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Velox View Post
    Cool story OP. Go run the dungeon with a party where everyone is wearing i80 minimum instead of i100+ and you might have a more exciting experience (get a tank that doesn't know how to use cooldowns for more hair-raising fun).
    Wonder when people will realize artificial difficulty isn't difficulty.
    (1)

  6. #6
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Tupsi View Post
    Wonder when people will realize artificial difficulty isn't difficulty.
    And who said this was artificial difficulty? The dungeons are tuned for i80-i90, you are merely going to the recommended ilvl instead of overgearing it.

    But it's always better to complain when you have the means to fix it.
    (1)

  7. #7
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alukah View Post
    And who said this was artificial difficulty? The dungeons are tuned for i80-i90, you are merely going to the recommended ilvl instead of overgearing it.

    But it's always better to complain when you have the means to fix it.
    Some people want to be challenged at their full potential utilizing all of their character tools, including gear they've earned, not constantly strap training weights to their character by removing gear they earned like some Dragon Ball Z garbage. That's what people mean by artificial difficulty - it's an inorganic way of playing the game to intentionally downgrade your gear just to be challenged in 4-player content.
    (2)
    video games are bad

  8. #8
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Krr View Post
    Some people want to be challenged at their full potential utilizing all of their character tools, including gear they've earned, not constantly strap training weights to their character by removing gear they earned like some Dragon Ball Z garbage. That's what people mean by artificial difficulty - it's an inorganic way of playing the game to intentionally downgrade your gear just to be challenged in 4-player content.
    Sadly that's how they design encounters in this game, with a very specific ilvl in mind, with the current design the only content where players can be challenge at their full potential utilizing all of their character tools is the end game raid. Stating the obvious, overgearing content will diminish the difficulty, since this content was designed with i80-i90 the only way to experience the full challenge is by wearing said ilvl (or applying a forced ilvl sync, but I doubt anyone wants that) they wont release new dungeons for the current average ilvl just because those dungeons were designed with the lowest denominator in mind, and because they think coil is enough to satisfy those with the current meta ilvl (yes yes, I know they are wrong here).

    And let's not forget they pretend to not know about the existence of a middle ground, hence why we have no "midcore" content, so until they acknowledge this you can use the means you have to adjust yourself to these low-end dungeons, if you truly want to enjoy them at their full difficulty.

    There are many ways to fix this situation, like monster stats being based on the average ilvl party instead of a set ilvl (with a limit, of course), but doing this would also fix the issue of pushing/stacking phases in primals and coil fights, and since they want to make us feel as miserable as they can they won't try to fix it.
    (5)
    Last edited by Alukah; 10-29-2014 at 12:58 PM.

  9. #9
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Going to run it later with some guildies in iLvL 80 and.... without none of this youtube or internet assistance.

    Tonight in vent its going to be.

    "So um... wtf just happened?"
    Maybe we will get one of the guys to stream it live on twitch.
    (0)
    Last edited by Xystic; 10-29-2014 at 05:40 AM.

  10. #10
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    i did them all this morning. Satasha hard was hard tbh, we couldn't figure out the 2nd boss so i had to pop benediction, presence of mind, divine seal and one quickcast just to keep my bard alive when he was targeted. She popped second wind too. That was super fun
    (1)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

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