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  1. #1
    Player
    aabe's Avatar
    Join Date
    Jul 2014
    Posts
    145
    Character
    Aika Kayoi
    World
    Balmung
    Main Class
    Archer Lv 70

    Ninja seems a bit broken

    Full uptime on a buff equal to GL3 skillspeed, 12% less damage (Venoms vs GL3 + FoF)

    The latter, and traited mantra are the only things I can think of that MNK has, that Ninja doesn't. Everything else, NIN has it but better except for I guess dragon kick if you wanna count the fact that it reduces magic attacks.


    MNK's top potency combo; BS, TS, Snap, bootshine is an assumed crit so.. 225+190+180, vs NIN's base Aeolian edge combo 670. DoT finisher (1+2+shadow fang) 790 potency. Throw in a WAR keeping up eye, Nin will pull even sillier numbers.

    Ninjutsus? 2 seconds of downtime or so for GL3 tier skill speed. Kassatsu into Raiton for 540 potency (guaranteed crit). Katon for 2 mobs or more, 270 potency per mob. Suiton for 180, Trick Attack for the highest base potency in the game of 420 + 10% global damage debuff 10seconds, probably very silly with more than 1 NIN. Other skills more PvP focused, or situational in PvE.

    As far as I can tell NIN has much better support than MNK, Mantra just isn't as useful as TP restoration. Higher potencies across the board overall, by far. I just hope I'm not the only one thinking it'll be a bit too strong.
    (0)
    Last edited by aabe; 10-31-2014 at 12:04 AM.

  2. #2
    Player
    Miridori's Avatar
    Join Date
    Sep 2013
    Posts
    40
    Character
    Vann Leon
    World
    Tonberry
    Main Class
    Arcanist Lv 70
    In term of buff, Ninja is 22% down from Monk(GL 3 + FoF + Twin Snake).
    Because of that, Ninja's auto-atk will be 22% (assuming additive coefficience) less than Monk's and auto-atk is roughly 30% of mDPS.
    Most Monk' skill are roughly 10% poetency lower than Ninja other than Shadow Fang which is definitely strong with 440 potency (i didn't get the 790 potency you present).
    From my estimation, it seems Ninja personal ST dmg is 5-10% lower than monk. In term of AoE, Ninja doesnt seem to have a lot of attractive option.
    I am pretty happy with thh fact that Ninja dmg is lowee than monk which it should. A lot of their potential damage is from TA's debuff so they shouldn't have higher dps than monk. I would say Ninja should have even lower ST dps than Dragon.

    Just my 2 cents
    (3)

  3. #3
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Well Ninja just came out so none know exact potency yet of Ninja, i think it has the potential to be on par or in some situations do more dmg then Monk actually.
    * I said potentially, so don't you monks come take a rage on me, lol
    Really players need to actually unlock Ninja, optimize rotations and test in coil and EX Primals to get a better idea of it's potency
    (0)

  4. #4
    Player
    Tribunus's Avatar
    Join Date
    Aug 2013
    Posts
    188
    Character
    Tribunus Augustus
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    Better to release it and have it end up being overpowered (if that is the case) and adjust accordingly than release it as a weak class imo.
    (5)

  5. #5
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    You can't just compare potency like that. Mnk has much lower gcd.you are really devaluing mnk
    (0)

  6. #6
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Izsha View Post
    You can't just compare potency like that. Mnk has much lower gcd.you are really devaluing mnk
    Ninja also has a 15% increased attack speed from Huton which is the same as GL3. The real question is if they can keep that going for majority of the fight. If you can keep it up then their GCD is no different than monk.
    (1)

  7. #7
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Ninja also has a debuff 10% damage taken on target for 10s that profit the whole party, depending on the dmg of others DPS it can probably concur on the DPS loss from buff.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  8. #8
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ricdeau View Post
    Snip
    Whoops. Missed verification after it went live that it includes skills. None the less, mnk still has more than enough oomph on paper as has already been described above and what it lacks from mnk in raw power it makes up in trick attack, more reasonable stun and silence options, and tank slashing buff. Just play mnk with a nin to give them free tp. This game has done a brilliant job to encourage synergy over stacking a single job. In the VAST majority of all cases whm+sch is better than doubles. War+pld better than doubles. 4 of 1 dps is inferior to a number of more rounded out setups and nin looks to expand this concept instead of crap on it.

    Ironically, mnk is the only dps you could have 4 of and give other combinations a run for their money in raw power, but is so limited in other non-combat qualities that it's not practical.
    (0)

  9. #9
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Izsha View Post
    Whoops. Missed verification after it went live that it includes skills. None the less, mnk still has more than enough oomph on paper as has already been described above and what it lacks from mnk in raw power it makes up in trick attack, more reasonable stun and silence options, and tank slashing buff. Just play mnk with a nin to give them free tp. This game has done a brilliant job to encourage synergy over stacking a single job. In the VAST majority of all cases whm+sch is better than doubles. War+pld better than doubles. 4 of 1 dps is inferior to a number of more rounded out setups and nin looks to expand this concept instead of crap on it.

    Ironically, mnk is the only dps you could have 4 of and give other combinations a run for their money in raw power, but is so limited in other non-combat qualities that it's not practical.
    Oh, I wasn't arguing that ninja is broken or over power...or even under powered. Real testing will have to be done to determine where it stands. I was just simply stating that GCD between monk and ninja should be roughly the same due to Huton pending uptime of course. Eyeball comparisons of skills and potency alone won't tell us anything until we get some real hands on testing to see uptimes on buffs or the frequency at which you'll be able to use certain skills.
    (0)

  10. #10
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Nexxus View Post
    Ninja also has a debuff 10% damage taken on target for 10s that profit the whole party, depending on the dmg of others DPS it can probably concur on the DPS loss from buff.
    That's highly situational, its' dependant on hide which prevents its use during combat unless you're off the hate table. Unless I'm missing a trait somewhere that throws Ninja into Stealth mid-combat.
    (0)

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