Results 1 to 10 of 49

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    2
    If both skillchains and battle regimens could be used together (the best of ffxi, and ffxiv) you could create one element which is lacking in ffxiv... skill. A party who could combine the 2 systems could dominate mobs and maximize SP gain. Bring back auto-attack for basic attacks, and toss in skillchaining from ffxi and you have yourself a battle system.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    35
    Great idea!!!

    Quote Originally Posted by Evil View Post
    If both skillchains and battle regimens could be used together (the best of ffxi, and ffxiv) you could create one element which is lacking in ffxiv... skill. A party who could combine the 2 systems could dominate mobs and maximize SP gain. Bring back auto-attack for basic attacks, and toss in skillchaining from ffxi and you have yourself a battle system.
    (0)
    Last edited by Wild; 03-23-2011 at 07:01 AM.

  3. #3
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Evil View Post
    If both skillchains and battle regimens could be used together (the best of ffxi, and ffxiv) you could create one element which is lacking in ffxiv... skill. A party who could combine the 2 systems could dominate mobs and maximize SP gain. Bring back auto-attack for basic attacks, and toss in skillchaining from ffxi and you have yourself a battle system.
    i have a question on how you would plan on implementing an auto attack on classes like pugilist where i rarely use the primary attack. i have never been a real fan of the auto attack method, but would like to get an understanding on how you would suggest doin that class in particular.
    (0)


    http://crystalknights.guildwork.com/

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    35
    Quote Originally Posted by darkstarpoet1 View Post
    i have a question on how you would plan on implementing an auto attack on classes like pugilist where i rarely use the primary attack. i have never been a real fan of the auto attack method, but would like to get an understanding on how you would suggest doin that class in particular.
    Then I assume that you would be using Pummel? Either way, you should be able to choose your default attack, yet still have access to your other attacks IMO. It would just automatically use your default attack until you select a different attack or you choose to use a TP attack. Really most combat elements would remain the same, the only real difference would be whichever attack you are using as your primary TP generating attack you won't need to mash a button in order to gain TP with it.
    (0)

  5. #5
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Wild View Post
    Then I assume that you would be using Pummel? Either way, you should be able to choose your default attack, yet still have access to your other attacks IMO. It would just automatically use your default attack until you select a different attack or you choose to use a TP attack. Really most combat elements would remain the same, the only real difference would be whichever attack you are using as your primary TP generating attack you won't need to mash a button in order to gain TP with it.
    actually as a pug i have options on my opening attack because i will either start with heavy for one turn then flurry afterwards or pummel out the gate. neither is my default attack so that would not be auto attack at all.
    (0)


    http://crystalknights.guildwork.com/

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    35
    Quote Originally Posted by darkstarpoet1 View Post
    actually as a pug i have options on my opening attack because i will either start with heavy for one turn then flurry afterwards or pummel out the gate. neither is my default attack so that would not be auto attack at all.
    Once you get more melee combat jobs leveled I seriously doubt you will be using up 3 slots for your basic attacks. I only ever use just one. I use the low stamina one mostly, unless the higher stamina requirement attacks are more accurate or enfeeble the target in some way; but even then that is just for NMs and very high level mobs. (with the exception of GLA, their basic attack misses horribly) Your basic attacks you are using now will be replaced with skull sunder 2 and trammel eventually both use very little stamina and only 500TP and do at least double damage to your prey.
    (0)

  7. #7
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Wild View Post
    Once you get more melee combat jobs leveled I seriously doubt you will be using up 3 slots for your basic attacks. I only ever use just one. I use the low stamina one mostly, unless the higher stamina requirement attacks are more accurate or enfeeble the target in some way; but even then that is just for NMs and very high level mobs. (with the exception of GLA, their basic attack misses horribly) Your basic attacks you are using now will be replaced with skull sunder 2 and trammel eventually both use very little stamina and only 500TP and do at least double damage to your prey.
    i have quite a few leveled(30+) and i will keep those 3 on my top bar because they server different purposes.
    (0)


    http://crystalknights.guildwork.com/

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Limsa!
    Posts
    35
    Quote Originally Posted by darkstarpoet1 View Post
    i have quite a few leveled(30+) and i will keep those 3 on my top bar because they server different purposes.
    Even if they enable auto attack, I am sure you will be able to use your other basic attacks too. I cannot see them removing them. You do make me curious to try all of the PUG basic attacks again, I have them all but other than the stamina cost, a minor amount of TP return, and accuracy I hadn't noticed that big of a difference. But that is probably my ignorance as I am more of a jack of all trades than an expert in anything other than ARC.
    (0)