S-E sell me a god dammit katana already, geez, my favorite weapon should already be in game. But yes, items are overpriced, the mount should come with 60 days of subscription attached to it.
S-E sell me a god dammit katana already, geez, my favorite weapon should already be in game. But yes, items are overpriced, the mount should come with 60 days of subscription attached to it.
I expected Sleipnir to be cheaper, but since it's account-wide it makes sense.
You can't really say that it's "overpriced". It's a luxury vanity item.
Giving a set value to an item like that is impossible, since it cost virtually next to nothing to produce. The only value it will have will be set by it's base price.
It's also what makes said item rare or not.
So, expensive? Sure. Overpriced? Nope.
The minions were cheaper than I thought they would be.
Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.


You're paying REAL money... for VIRTUAL items that you cant hold, resell or take with you if you stop playing....
Of course its overpriced.... you're getting nothing real/tangible for something very real/tangible.
Of course, corporations have convinced the current generation of gamers that that's just a-ok..... and will take every penny they can from you.
What are you talking about? If it's not "real/tangible" it's worthless?You're paying REAL money... for VIRTUAL items that you cant hold, resell or take with you if you stop playing....
Of course its overpriced.... you're getting nothing real/tangible for something very real/tangible.
Of course, corporations have convinced the current generation of gamers that that's just a-ok..... and will take every penny they can from you.
The pleasure you have from playing with these items is not worth anything just because you can't touch it?
So, in short terms, if I do a piece of artwork on my computer, it's worthless because it's not tangible, right? Same thing as going to the movies. A Movie is not tangible, you can't even taking it at home with you.
... Damn I hate that argument. It's wrong on so many levels.


When I go to the movies, I'm getting a service in the REAL world, not a VIRTUAL thing that has no true value. My monthly sub gives me access to the service of being able to connect to the servers and play the game, again a real world service, with value.
Cash shop items? Emotional value? Sure, I suppose so. Monetary value? Nonewhatsoever.
Cash shop items are simply a way for them to suck more money out of you for the least amount of effort on their part. And it preys on those who are addicted to MMO's and the mentality of "Gotta have em all", which is a large portion of most MMO playerbases.
The real shame is people think its a great thing, but that short lived rush when you buy your new mount wont last, and it'll be replaced by a new shiny thing in short order, and the lure of shelling out more money will be right there again so you arent the only one without it among your friends.
Why? Because it's not "tangible"? That's BS.
Plus, the "emotional value" given from these items is directly related to their price. If they were completly free and given to you with absolutly no effort required, you would not have anywhere near the same amount of pleasure for "getting" and "owning" them.
The price is the wall between people who are willing to pay for it, and people who are not.
By paying for these item, you can set yourself appart from the rest of the players. How far you are from the rest if bound to the price of the item itself.
That pleasure is valuable.
Real people have real emotions with these items. It doesn't matter if you think that a virtual world goods are worthless just because they cost next to nothing to produce.
The only proof I need to show you that you're wrong in assuming that emotions doesn't have a monetary value is the fact that the whole entertainment industry exists. And the goods produced by this industry can be virtual or real, it doesn't matter, the emotions are the same.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





