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  1. #1
    Player
    MythToken's Avatar
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    Dec 2013
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    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by SirTaint View Post
    Wootz (HQ) has the same Def as HA/Noct gear and only 2 less then Ironworks. (3 for body and legs) Definitely not game changing since Wootz HQ can be used until you get your i120-130 piece. Just capping left side gear takes 8 weeks. Melding it properly seems like the only bad part of Wootz.
    Sorry but 2 and 3 less Defense on every piece is actually a substantial amount of flat damage mitigation. thats a total of 14 less defense if you are talking vs 120 gear, and more if you are talking about 130 gear.
    Its a lot of money to burn on a sidegrade piece. While the crafted accessories last patch, were BiS all the way through this patch. It seems sort of a let down.

    (14 less defense is huge)
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    Hoarders gonna Horde.

  2. #2
    Player
    SirTaint's Avatar
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    Oct 2013
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    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by MythToken View Post
    Sorry but 2 and 3 less Defense on every piece is actually a substantial amount of flat damage mitigation. thats a total of 14 less defense if you are talking vs 120 gear, and more if you are talking about 130 gear.
    Its a lot of money to burn on a sidegrade piece. While the crafted accessories last patch, were BiS all the way through this patch. It seems sort of a let down.

    (14 less defense is huge)

    14 is not huge, ask Foresight.

    The crafted accessories were not BiS unless you were in Savage coil. The same is true of the Wootz set. Its barely better then the other i110 stuff but if you are pushing progression then its worth it.

    You also can't cap i120 for 8 weeks.(left side only) i130 is all RNG from Coil since tanks are not getting sands anytime soon and when you do get a sand you'll use it on your Augmented sword.
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    Last edited by SirTaint; 10-30-2014 at 01:32 AM.

  3. #3
    Player
    Marukoban's Avatar
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    Jul 2014
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    43
    Character
    Marukoban Pomfret
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by SirTaint View Post
    14 is not huge, ask Foresight.

    The crafted accessories were not BiS unless you were in Savage coil. The same is true of the Wootz set. Its barely better then the other i110 stuff but if you are pushing progression then its worth it.

    You also can't cap i120 for 8 weeks.(left side only) i130 is all RNG from Coil since tanks are not getting sands anytime soon and when you do get a sand you'll use it on your Augmented sword.
    Isn't the main reason people choose higher ilvl for tank because of higher Str?
    I have never played around with crafted left side, so am not sure how much Str you can get from crafted i110, but I think it should be less than i130?
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  4. #4
    Player
    SirTaint's Avatar
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    Oct 2013
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    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Marukoban View Post
    snip

    STR/VIT are tied to the ilvl. i130 is not realistic for 99.5% of the tanks out there. Boots are confirmed from t10 that's the only i130 drop left side drop seen. Poetic i130 requires a turn 12/13 drop, both of which nobody has cleared. Anybody that is clearing 12-13 now or in the near future will not be giving that drop to a tank. When it is the tanks turn around the 5th-6th turn clear you should be using the sand equivalent on your Augmented weapon.

    i120 also has higher strength but that gear is tied to a weekly tome cap. It takes 8 weeks to get your left side all i120 (not counting weapon) (825+825+495+495+375)/450

    A player that plans on progressing into turns11-13 will want the i110 crafted items (melded) for progression since they are slightly better then HA/Noct once melded.
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  5. #5
    Player
    MythToken's Avatar
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    Dec 2013
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    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by SirTaint View Post
    14 is not huge, ask Foresight.
    The i90 Crafted accessories are still amazing. Wootz will be left in the dust very shortly.


    14 defense is huge, because its also magic defense and because +15% protect hello. Straight damage mitigation son, can't beat it. It's better than all your secondary and main stats on your wootz gear.

    But I do see your point on the timeline of gear progression, and how a few pieces of wootz would greatly benefit anyone on progression.


    That being said, what wootz piece would you acquire first in addition to your first poetic purchase?
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    Last edited by MythToken; 10-30-2014 at 08:58 PM.
    Hoarders gonna Horde.

  6. #6
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
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    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by MythToken View Post
    The i90 Crafted accessories are still amazing. Wootz will be left in the dust very shortly.

    That being said, what wootz piece would you acquire first in addition to your first poetic purchase?

    DW Feet come from Turn10, but Poetic are BiS.
    DW Hands come from Turn11, Poetic may more may not be BiS based on ACC.
    Not sure on any other DW drops yet.

    Wootz body is about equal to Ironworks i120. (6str vs 20det,29crit,10acc) So that would be a good start.
    Wootz Legs vs i120 Ironworks is (6str ~11acc vs 29 det) So again close in favor of ironworks (2 weeks of poetic tomes)
    Wootz Head would be 3str 27 crit vs 8det so Ironworks is better.


    Tough call overall but Wootz body and legs are safe buys once Melded (used IV for 100% slots, IIIs for the rest for comparisons)

    Ironworks easy buys are Feet,Belt then Head.

    Shield is good if you don't have HA or Nexus or if you are getting the T11 oil.
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