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  1. #27
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    Join Date
    Mar 2011
    Posts
    1,651
    Right, listen to the marauder with a fisherman subjob and INT MND and PIE all at 15 lol... Because that's elite. He doesn't even have feint, so he's not even got his meleeing bases covered yet. His stat profile is a textbook example of how not to build a good FFXIV character, and his meleer suffers for it.

    As sandboxy generic as the stat system is right now, it lets you do some pretty silly things with your off-class magic. I highly recommend all meleers to level a mage to 50. You will easily see the power in it. You just need over 70 INT MND and PIE and can't be dicking around with 140+ str dex and vit (IE wasting points).

    I mean honestly...bloodbath? Get out of here, that doesn't even make it onto my bar.

    The best meleers honestly have as many mage abilities on their bar as they do off-meleer abilities, because that's how forgiving the system is. They in essence overcompensated for how bad equipping magic on a meleer was in FFXI in this game, almost to a fault.

    In a perfect world, all meleers in FFXIV would be DRK hybrids. It's VERY nice. Don't listen to the meleers who don't have any significant magical prowess. They're just falsely assuming this is FFXI-2.
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    Last edited by Peregrine; 05-15-2011 at 09:13 AM.

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