Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 44
  1. #31
    Player
    zar's Avatar
    Join Date
    May 2014
    Posts
    252
    Character
    Vahn Vana'diel
    World
    Hyperion
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Lufir View Post
    In most raids, Ninjas will only be able to Trick Attack once, at the start of battle. So, they won't be able to consistently reapply the +10 damage buff. Trick Attack requires Hide and Hide is only usable outside of combat. Therefore, NIN won't be as desired in raids for that simple fact.
    Suiton lets you to SATA without Hide.
    (1)
    Last edited by zar; 10-28-2014 at 12:37 PM. Reason: beaten to it

  2. #32
    Player
    Zanmato's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    271
    Character
    Saizou Kirigakure
    World
    Mateus
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Pylfer View Post
    I assume the limiting factor is going to be their weapons have shit Raw damage to compensate for combo finishers with 320 POT, Kiss of the Wasp/Viper, B4B, Internal, +15% ATKSPD and the +10% damage.
    Yeah, that's very likely as well, and something I didn't consider. Guess we'll find out in a couple of months mate.
    (0)
    Eorzean Climber (Noborist)

  3. #33
    Player
    Lufir's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    468
    Character
    Lufir Lumini
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by zar View Post
    Suiton lets you to SATA without Hide.
    Where can I find that info? The patch notes just say water damage with a potency of 180. Additional effect: Suiton. 10s duration.
    (0)

  4. #34
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lufir View Post
    Where can I find that info? The patch notes just say water damage with a potency of 180. Additional effect: Suiton. 10s duration.
    https://imgur.com/a/DrIQK Can find it there. Info is gained from patch notes along with analysis of past videos that show the hotbars. This is the whole reason Suiton gives an effect that lasts 10s on the user.
    (0)

  5. #35
    Player
    Zanmato's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    271
    Character
    Saizou Kirigakure
    World
    Mateus
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Lufir View Post
    Where can I find that info? The patch notes just say water damage with a potency of 180. Additional effect: Suiton. 10s duration.
    We are committing a logical fallacy while assuming this since we actually do not know to 100%, but... We assume that Suiton (Water) grants you "Hide" without using "Hide", so to say.

    Edit: Oh cool! So... seems like we DO know. Sweet!
    (0)
    Last edited by Zanmato; 10-28-2014 at 12:53 PM.
    Eorzean Climber (Noborist)

  6. #36
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Gralna View Post
    On drg I want to throttle tanks who cause me to miss a positional, since I have to start that section of combo all over again
    Been there. One of my biggest pet peeves is tanks that can't sit the monster still quickly at the start of a fight. While the ranged DPS pew pew I have to wait for the tank to stop dancing so I can actually land an HT. I've stopped popping buffs on my first couple of rotation unless I know the tank is good because I waste BFB and IR often that way. Sometimes I have to sit on BFB because if I miss my window at the start of an encounter I can't use it before a raid-wide AoE.
    (0)

  7. #37
    Player
    Rahaya's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Y'chala Tamh
    World
    Exodus
    Main Class
    Archer Lv 50
    Quote Originally Posted by Pylfer View Post
    I assume the limiting factor is going to be their weapons have shit Raw damage to compensate for combo finishers with 320 POT, Kiss of the Wasp/Viper, B4B, Internal, +15% ATKSPD and the +10% damage.
    Why? Mnks have 27% damage with GL3, 15% attack speed, 5% from Fists of Fire, 10% from Twin Snakes, -10% Blunt Resistance, B4B and for them Internal Release is better. Ninjas have higher base potency, 15% attack speed and -10% Slashing Resistance, B4B and weaksauce IR but 22% LESS steroid damage topped out. You do have high potency Trick Attack...on a 60sec CD.

    Bootshine autocrit is 225 potency iirc, compared to NIN's 150 (180) potency Spinning Edge, for example. It's easy to eyeball the potency numbers and think 'high damage' but Mnk has more steroids than people give them credit for. I expect NIN to be higher than DRG on long fights, better at burst than MNK but top out lower. Middle of the lane.

    EDITED: For bad math and forgetting about Twin Snakes. So...yeah.
    (2)
    Last edited by Rahaya; 10-28-2014 at 01:45 PM.

  8. #38
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Quote Originally Posted by Kripp View Post
    Is it possible that Ninja will do more dps than Monk?
    Yes. It's also possible that Monk dps will be more than Ninja.
    (0)
    MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.

    Llyren: Lala Tanks hit point density levels attract small planets

  9. #39
    Player
    Wisekuma's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Acial Daago
    World
    Leviathan
    Main Class
    Lancer Lv 36
    Monks: "I sure hope not!"
    (0)

  10. #40
    Player
    AutumnsHollow's Avatar
    Join Date
    Sep 2013
    Posts
    133
    Character
    Autumn Hollow
    World
    Midgardsormr
    Main Class
    White Mage Lv 90
    Probably in long fights like turn eight, unless the bard is on top of paeon. Dragoons never have to worry about TP unlike monk, and rogues seem to be able to heal their own TP.
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast