
Eh what? MNK and DRG have great AoE Capabilities, sure it isn't as good as BLM or BRD but a MNK/DRG won't be far behind if they know how to use their skills properly.



While I agree that DRG has decent aoe capabilities, MNK has by far the worst of all the dps, sure they can pop PB and have 10 seconds of rockbreaker spam with howling fist thrown in, but after that they can only use rockbreaker at end of every combo. On speedruns, I'm lucky if I can pop PB every 3rd-4th pull.
Arm the the destroyer does laughable dmg, you'd need 10+ mobs you're hitting with it to excuse the dps lost from just using single target skills for first two skills of combo. Not to mention you again only get to use it every 3rd move in combo chain if you dont want to lose your stacks, which would lower your dps even more.

Taking a quick glance at the job itself, it's very much single-target, kill-it-as-fast-as-you-can styled gameplay. Ninja will probably be good in short fights or speedruns while Monk will thrive in the long haul.
And, as always, if a person is bad at the job, they won't do well. Both jobs, it seems, will require a bit of thought to work out, and there is currently no faceroll, easy DPS class in the game so far (yes, even DRG has thought put into its rotations). I don't think Monks will be sitting on the sidelines.


Their ability to increase party damage on the mob by 10% will make them highly desirable, regardless.

This. Everything this. If NIN are not as high DPS as MNK, they will be highly sought after for their +10% damage buff as it happens every 60 seconds. They will be able to benefit from all of their high damage abilities and keep the MNKs TP up through the use of Goad. Depending on how strong Goad is, they may even replace BRD in some instances... cause while Foes is great for casters, Trick Attack is AMAZEBALLS for literally everyone in the party (tanks, heals, and DPS).
Having the ability to increase party damage on the mob by 10% wont that make them so desirable that it will make people want to have a ninja in a static rather than a dragoon? So it seems like dragoons may be thrown to the side and not needed.


Their damage could be crap and the 10% buff makes up for it.

Depends on the damage they deal. If it's laughable (and they turn in more a support class relying on TA and Goad and what not) then there may still be reason to take a DRG for the consistent spike damage. However, if they can maintain 350+ DPS average in fights like T8 may give them an edge because even though there is a loss of about 50-100 DPS AVG from dropping the DRG, you'll make that up with the other DPS, yourself, the tanks, and the healers when they DPS for that brief period, more than enough damage to compensate for it.
350 dps in T8 is laughable i'm doing 393-423 dps as a DRG in T8Depends on the damage they deal. If it's laughable (and they turn in more a support class relying on TA and Goad and what not) then there may still be reason to take a DRG for the consistent spike damage. However, if they can maintain 350+ DPS average in fights like T8 may give them an edge because even though there is a loss of about 50-100 DPS AVG from dropping the DRG, you'll make that up with the other DPS, yourself, the tanks, and the healers when they DPS for that brief period, more than enough damage to compensate for it.

I was referring to the NIN maintaining 350DPS+ in the fight. 350, coupled with the +10% damage that everyone gets, coupled with the fact that it happens every 60 seconds may or may not out weigh the amount of damage that DRG (or MNK even) may be able to bring :/
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