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Thread: What if...

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  1. #1
    Player
    Lillia's Avatar
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    Aug 2013
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    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by kyuven View Post
    Pretty much this. While HP regen might not be a great idea since it would either be too powerful or too weak, there are a lot of "holes" in what bard classes in other games can do that the bard job in this game can't.
    Haste, resistances, accuracy and a physical damage debuff immediately spring to mind. The Mudra mechanic can easily be tweaked and adopted for the Bard job for at least adding some elemental resist songs.
    But then again even for being a "boring" class, Bard is pretty powerful and valuable simply due to their mobility, so this would probably be something for 3.0.
    that'd be great if we actually needed the elemental resistance for any content. :/

    Edit: and anyone who doesn't have the acc, probably shouldn't be doing that particular content.... can you imagine how sucky that'd be? "Sorry out of MP!" *Acc goes down under content requirement* "Lillia Hope missed Heavy Shot" 5x

    Haste is.... a nice thought, won't lie but... I don't see it required, once again. >.< We can finish content without that thus far, so it's sorta proven as a luxury. (Theres a lot of phys dmg debuff going around with a war/nin now.) @-@
    (0)
    Last edited by Lillia; 10-28-2014 at 11:59 AM.

  2. #2
    Player
    StouterTaru's Avatar
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    Sep 2013
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    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Haste, HP regen, accuracy, defense, elemental resistances... There's a lot of potential to make bard a class that actually uses songs.
    (2)

  3. #3
    Player
    Duelle's Avatar
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    Mar 2011
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    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by StouterTaru View Post
    Haste
    Broken one way or the other. Might work if you decided to turn it into Bloodlust/Heroism but then you'd have no room for Time Mage, as Hastega would have to be implemented akin to Bloodlust/Heroism to fit in the game.
    HP regen
    Let's leave healing to the actual healers, please.
    accuracy
    Not needed because (thankfully) accuracy is not a rare stat like it was in FFXI.
    defense
    This would be horribly clunky.
    elemental resistances
    This would work better as part of a different job with mechanics to support it. Not to mention it would have to follow the model for Apocatastasis to be useful (while also sharing the same debuff).
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #4
    Player
    Parz3val's Avatar
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    Jun 2014
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    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Love this idea. Fits the Job perfectly.

    Mechanically, it could be slightly different than Mudra's.

    Think like Sona where you blast out effects & every fourth is essentially "Battle Voiced" or producing a different bonus effect.

    Or carrying notes until a song is "completed", each note layering an effect expiring or being bolstered once the song is finished.

    Lots of ways to make it not a rip of Mudra's but it's own unique system for piecing together songs.

    It's not overly complicated either honestly.
    (2)
    Last edited by Parz3val; 10-28-2014 at 11:05 AM.

  5. #5
    Player
    Empressia's Avatar
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    Oct 2013
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    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Parz3val View Post
    Love this idea. Fits the Job perfectly.

    Mechanically, it could be slightly different than Mudra's.

    Think like Sona where you blast out effects & every fourth is essentially "Battle Voiced" or producing a different bonus effect.

    Or carrying notes until a song is "completed", each note layering an effect expiring or being bolstered once the song is finished.

    Lots of ways to make it not a rip of Mudra's but it's own unique system for piecing together songs.

    It's not overly complicated either honestly.
    This game is a WoW clone not LoL clone lol
    (0)

  6. #6
    Player
    Draucant's Avatar
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    Jul 2011
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    48
    Character
    Draucant Nosural
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    If it were to happen, I think songs would fundamentally work differently. For example, you could only play two songs a minute, but it lasts say 30 secs. Maybe you no longer have the -25% DMG reduction but different songs consume different amounts of MP.

    As for different songs besides the TP/MP song they could have skill/spell speed % like the NIN one, DEF/M.DEF+, maybe even add single target songs that increase STR/VIT/INT/etc.
    (0)

  7. #7
    Player
    Lillia's Avatar
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    Aug 2013
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    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by Draucant View Post
    If it were to happen, I think songs would fundamentally work differently. For example, you could only play two songs a minute, but it lasts say 30 secs. Maybe you no longer have the -25% DMG reduction but different songs consume different amounts of MP.

    As for different songs besides the TP/MP song they could have skill/spell speed % like the NIN one, DEF/M.DEF+, maybe even add single target songs that increase STR/VIT/INT/etc.
    I think that is too OP and feel it'd make bard required for any content but who am I to say no. I personally do like bard and I feel that makes me biased.

    I feel like it we didn't have -25% dmg then we'd just over the top have infinite TP with DPS out the butt making us a lot better than other DPS no offense. Maybe we can't pull all the DMG a drg or mnk can but they run out of TP even with invigorate. I also feel like bard supports every single role with one song going to each role so... we're basically the perfect support for a price.

    That's what I meant by we don't need it, it's just some changes that are wanted by some.

    I get bard isn't the same bard as it was in past games but I also like changes, I don't mind not being the same bard that we had over and over and over (with some different songs) who just sings and sits there with no real power other than their voice/instruments. :/

    In the long run, I do believe we will get some more songs when the time is right. But right now I don't feel like it's actually needed when I am on bard because I can actually support and help my groups just find even with 25% dmg reduce.

    And yes bard is someone who uses their voice/instruments but that doesn't mean it has to be all a bard is.

    I know people will disagree with me, that's fine. I am not up for a fight about whose opinion is better or should be heard over the other but this is what I think on the matter.
    (0)
    Last edited by Lillia; 10-28-2014 at 11:37 AM.

  8. #8
    Player
    saber_alter's Avatar
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    Sep 2013
    Location
    Ul'dah
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    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lillia View Post
    I think that is too OP and feel it'd make bard required for any content but who am I to say no.
    its not as if bard is pretty much a staple class for raiding already >.>
    (0)

  9. #9
    Player
    Lillia's Avatar
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    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by saber_alter View Post
    its not as if bard is pretty much a staple class for raiding already >.>
    It's nice, but not needed. if it was then players wouldn't of gotten past T6-7 and other turns without bard. Granted T8 is questionable but I think it's really underestimated on what can and can't be done in this game.

    Edit: And I raided before to T9. ^-^ no need to explain how hard stuff is without bard.
    (1)

  10. #10
    Player
    Cynric's Avatar
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    Aug 2013
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    Uldah
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    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    No let's make it into a rhythm game !
    (1)

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