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  1. #1
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    Even if you are somewhat overgeared, you will have a rough time in Garuda Extreme or Titan Extreme while you are still not familiar with the fight.

    They were reaaaaallly hard back when max item level was 90 and there was no Echo.

    There still are hundreds if not thousands of people on full level 110 gear that wipe to titan with +25% Echo (meaning you already wiped at least 5 times before that), so if there are so many players that struggle so much, it can't be considered "easy content", even though it is kinda easy after you (and everyone else in the group) learn the fight and don't screw up on mechanics.

    Coil is also hard, as people already mentioned.
    (2)

  2. #2
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    I think this game is hard to the majority of people. After 5 tries at Titan EX through duty finder you will see that most people are really bad at learning mechanics. Some won't learn and makes the same mistake again and again.

    Personally I think the game is a little too easy for me (i would put myself inbetween hardcore and casual) (can't say anything about coil cause I have never tried it, would probably like to if I could find some people who would want to learn the fights as well.)

    I'm so happy for frontlines though, where I get to fight real people and don't have to learn a scripted fight. Fighting other people one on one is the hardest and most fun in this game to me.

    I would love some hard 4 man content. Like EX dungeons
    (1)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  3. #3
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kiara1 View Post
    Personally I think the game is a little too easy for me (i would put myself inbetween hardcore and casual) (can't say anything about coil cause I have never tried it)
    This mindset boggles me. I guess it is due to availability of getting 8 other players to attempt Endgame?

    I could understand someone saying that the easy content is easy for them, and they wish they could try the difficult endgame material, but to say that the entire game is easy...

    Anyways, rant over.
    --------------------------------------------------------------------------------

    While a lot of the content does depend on finding 8 other competent players, there was a slight shift from First Coil to Second Coil.

    Second Coil had some random elements that tested a team/players ability to adapt, that weren't really present in First Coil. This made Second Coil much more difficult for players compared to First Coil. I'm sure Final Coil will extend on that with even more difficult mechanics.

    Join a Ramuh EX party and you will find out how many people are able to walk and chew gum at the same time.
    -------------------------------------------------------------------------------

    I would say the game is easy in the sense of accessibility to content, learning your party role and gearing up effectively. (Don't equip STR gear on Bard etc)

    There is easy content for casual players, and for just levelling up and learning your class/job role or just learning the game in general.

    ------------------------------------------------------

    Do I think the game is "too easy"? No.
    (1)

  4. #4
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Judge_Xero View Post
    While a lot of the content does depend on finding 8 other competent players, there was a slight shift from First Coil to Second Coil.

    Second Coil had some random elements that tested a team/players ability to adapt, that weren't really present in First Coil. This made Second Coil much more difficult for players compared to First Coil. I'm sure Final Coil will extend on that with even more difficult mechanics.
    I agree there was a shift from 1st to 2nd coil, but the most significant shift in my opinion is not the small random elements.


    It's the fact that if one person doesnt know what they are doing, they will kill fellow party members causing a wipe, even if other 7 people know what they are doing.
    Be it having people getting eaten by Rafflesia on T6 because you didn't bait it properly, by petrifying people on T7 because you forgot to turn around or hide behind the Renauds, or by staying (or not staying when needed) in the missiles AoE in t8, and many many things on t9 that I won't even bother listing xD

    In t1-t4 if you screw up, you will probably die, but other people don't die instantly due to your mistake.
    Of course it will make it harder for tanks and healers and they may get killed INDIRECTLY due to someone's mistakes, but you can't have a DPS make the entire group wipe due to one single mistake on t1-t4.
    On 2nd coil it happens all the time if there is one person who doesn't know what they are doing.

    Same thing applies to Ramuh ex.

    I wonder how punishing 3rd coil and Shiva EX will be...
    (1)
    Last edited by aerolol; 10-28-2014 at 06:53 AM.

  5. #5
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    @Aerolol - those are the random elements I was thinking of. It just so happens they will wipe the party as well lol.

    @Kiara1
    While the most difficult content is only a small portion of the overall game, it still doesn't make "the game too easy".

    Strumming the strings on a guitar doesn't make it easy to play.
    (0)

  6. #6
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by Judge_Xero View Post
    This mindset boggles me. I guess it is due to availability of getting 8 other players to attempt Endgame?

    I could understand someone saying that the easy content is easy for them, and they wish they could try the difficult endgame material, but to say that the entire game is easy...
    Well correct me if im wrong but the current endgame is 4 bosses, which isn't a lot compared to all the dungeons and primals and all the other stuff we have in the game. So it's a small part of the entire game. So overall I think the game is too easy and like I said I can't say anything about coil, but I feel like 4 raids isn't enough hard content to say that the game is hard.

    And yes I'd like to try coil but my work schedule stops me from planning ahead. And I'd rather do it with 7 ppl that I feel comfy playing with than 7 random people through party finder. I have had really bad experiences in party finder where I have had raging people in practice groups, so I try to avoid it.
    (0)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  7. #7
    Player
    Ketsuyame's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Ketsuyame Mirai
    World
    Adamantoise
    Main Class
    Monk Lv 60
    Quote Originally Posted by Kiara1 View Post
    . Personally I think the game is a little too easy for me (i would put myself inbetween hardcore and casual) (can't say anything about coil cause I have never tried it.)
    That right there is when I stopped reading. OP needs to get the general picture of the game's difficulty in its entirety, not just someone such as yourself who picked and chose which content he/she did or didn't do. Thats like telling someone math is easy but you've only done pre-algebra. And you guys can call the fights scripted all you want in coil. If you don't meet the DPS checks (Turn 8 & Turn 9!!!) You won't need to worry about scripted mechanics because you'll wipe before you ever see them.

    To OP, the game is fair. It has it's moments. Coil, no matter how scripted is the most difficult content in the game. It will test you and your party. Period. It's very rewarding once you understand and complete the fights.
    (4)
    Last edited by Ketsuyame; 10-28-2014 at 07:24 AM.

  8. #8
    Player
    Valoiz's Avatar
    Join Date
    Aug 2013
    Posts
    191
    Character
    Valoiz Valentine
    World
    Goblin
    Main Class
    Astrologian Lv 74
    Its sad but some stuff are TOO easy (4 man dungeons - Primals HM- quest- Fates) with BAd rewards
    Some are ok: Primals Ex but Titan (With some bad rewards like ilv 90 jewes)
    And other are TOO hard for general playerbase (Coil t5+ and Titan Ex)
    (0)

  9. #9
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by Valoiz View Post
    Its sad but some stuff are TOO easy (4 man dungeons - Primals HM- quest- Fates) with BAd rewards
    ...
    The rewards not bad. They are appropriate for the level. And it is not easy if people actually learn and practice what they are supposed to do starting with Sastasha. But the problem is speed runners just want the rewards (duty roulette bonus asap), so any overgeared level synced DPS or healer can just totally ignore the new tank learning and blow thru the stuff skipping rooms. So it seems too easy, but that is because they are doing it all wrong and getting away with it. They are supposed to learn to let the tank mark target, grab aggro and control their own aggro. But NO! Must speed run and everyone else is just as speed bump.
    (2)

  10. #10
    Player
    Fornix's Avatar
    Join Date
    Aug 2013
    Posts
    645
    Character
    Fornix Amygdala
    World
    Odin
    Main Class
    Gladiator Lv 60
    The game is not so much too easy, but more so lacks frequency or size of challenging endgame content for a select few of us. Having farmed T9 for the past 3 months could have been better. Despite that though, there's still plenty of alternative content to keep one entertained throughout the months of farming. And SE does a good job in extending the quantity of content outside of mere raids in every major patch.
    (1)

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