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  1. #22
    Player
    Akamu_Aniketos's Avatar
    Join Date
    Apr 2011
    Posts
    93
    Character
    Akamu Anikatos
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Ehayte View Post
    Here is the point:

    If you give the MNK a decreased penalty for not being in position, you decrease the skill needed to be effective as the class. In addition, if you decrease said penalty, you are also making the class a more powerful class OVERALL.
    I know there would be some derps out there that will think "I can attack from the front, let me do dis all D time!" I'm pretty sure there are Monks out there right now that don't combo right, but that's on them. It would be on you to be smart enough to know that your stronger combo is NOT in front of the mob. I honestly don't see how the class would be overpowered because of a weaker frontal combo.

    Quote Originally Posted by Ehayte View Post
    If you are tanking mobs, YOU ARE MEANT TO GET KILLED. This is a cooperative game, MNK ABSOLUTELY should NOT get abilities that allow them to go outside of the scope of their archetype. If you were able to be viable as a tank, then the would need to make BLMs, SMNs, DRGs, and NINs all able to have the same viability. This would decrease the need for an actual tank. The frontal potencies are fine as they are.
    Monks and Dragoons should both have a frontal option, NIN's have this option:

    Sneak Attack:
    Delivers an attack with a potency of 300.
    500 when executed in front of target.
    Can only be executed when under the effect of Hide, and shares a recast timer with Trick Attack.

    But if you are in a party, your go to move would be Trick Attack because it has a 10% damage increase to the target making it much more desirable:

    Trick Attack:
    Delivers an attack with a potency of 240.
    400 when executed from behind target.
    Rear Bonus: Increases target's damage taken by 10% Duration: 10s
    Can only be executed when under the effect of Hide, and shares a recast timer with Sneak Attack.

    The weaker combo will not turn a Monk into a viable tank, just the same way Sneak Attack isn't turning NIN into a viable tank. It's only meant for special circumstances. it wouldn't be hurting the need for tanks, trust me.

    Quote Originally Posted by Ehayte View Post
    This is the main point OP is ignoring in other's posts. It simply makes them too powerful, the reason you shouldn't get the ability to do more damage from the front is because it makes you too strong. That's like saying, "As a PLD, I feel like I should get a buff to my healing potency! What if my healer dies, how will I stay alive? This happens all the time!"
    Explain how taking a combo that is already in the game and making it weaker but usable from the front making a Monk over powered?

    You aren't buffing anything. You are taking a combo that is already there, and making it usable from the front; but with a penalty of being much weaker to discourage you from even wanting to use it.



    Quote Originally Posted by Ehayte View Post
    I've played several where all melee classes had an increased chance to miss their attacks because they were attacking from the front.
    You're talking about accuracy. If we weren't bound by positionals, and all we needed was to boost accuracy I would say nothing.
    (0)
    Last edited by Akamu_Aniketos; 10-31-2014 at 01:40 AM.

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