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  1. #1
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Andevom View Post
    DRG HP absorption abilities have never been all that potent, nor has it been "a staple".

    FFII: Ricard is the only DRG in the game, doesn't have this ability (can't jump either, but that's another matter).
    FFIII: DRGs don't have this ability, even in the remake versions.
    FFIV: Kain doesn't have this ability.
    FFV: First appearance of the "Lance/Lancet" ability. Fairly weak HP absorption abilities, best used on mage classes for MP absorption.
    FFVII: Cid's "Dragon" Limit Break absorbs HP/MP based on damage dealt. The most potent example of the ability in the series, but can't be used very often.
    FFIX: Freya's "Lancer" only drains MP.
    FFX: Kimahri's "Lancet" drains a very small amount of HP/MP, and is mainly used as a method of learning new Overdrives.
    FFXI: DRGs have no HP absorption abilities against enemies.
    FF Dimensons: "Lancet" appears again, still fairly weak in proportion to the DRG's HP.

    So considering this, an ability that gives you up to 10% of your HP back every minute (remember, the trait DRGs get reduce the recast to 60 seconds) is pretty on par with other variants of similar abilities in past FF games.
    Except in most of those games DRG also had other skills that healed them, DRG in XIV does not. The only self healing aside from Life Surge that DRG gets is Second Wind from PGL, which recovers around 600 hp and can only be used once every four minutes. Also, mp has absolutely zero relevance to DRGs in XIV so their "lancet" type ability is still severely underpowered by any standard of the franchise.

    (To be perfectly honest, even compared to it's own 1.0 and 1.23 iterations, DRGs self healing is severely underpowered.)
    (0)
    Last edited by Kiroh; 10-28-2014 at 05:17 AM.

  2. #2
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    i would speculate:
    class skills at 54 and 58
    traits at 52, 56 and 60.
    job skills at 55 and 60.
    there could ofc be more skills from quests, but...doubt it.

    Quote Originally Posted by Andevom View Post
    What exactly is harmonious about this? Also, if such a move existed, why would you ever have a reason to use Chaos Thrust? The idea is not for new abilities to render current ones useless.
    because chaos thrust has combined potency of 500. and you don't need to steal HP/TP if you have full (or close to)
    (0)

  3. #3
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    They are heading away from classes so unwound be surprised if it's just 2 abilities. 55 and 60 job quest abilities with 1-2 traits.
    (0)

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