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  1. #29
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akamu_Aniketos View Post
    For those people who like the positional requirements, can you explain why you find it fun?
    Because it is challenged, different and unique. What is so fun about standing in one place and smash the button like the Magic class or Bard. To maximize the DPS number, as a melee, one must only has to know well, like the back of his hand, his rotation, but also know the mechanics of the fight, the habits of the tank, what to expect and in which way the boss will turn to, etc...and much more others As for MNK, is how to not losing stack as much as possible in the fight. As for Dragoon, is how to use jump skills efficiently to disengage-engage the fight without losing too much time for gap closing and DPS. All of these are what makes playing a Melee class much much more fun.

    I started as SMN but I ended up maiming MNK/Dragoon, just because of those positional requirements skill. And it is no wonder why a large portion of people don't understand why the melee class are fun to play, because they don't want things to be challenged, much like, in real life, one question why people would risk their life to climb up the mountains, or to explore those undiscovered lands. Only the same thinking minds can understand why
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    Last edited by LionKing; 10-31-2014 at 07:05 AM.