Quote Originally Posted by Giantbane View Post
Ideally there would be a melee DPS without positional requirements that trades DPS for utility and ease of use like a melee version of the BRD.

*cough* RDM *cough*


On topic, I feel the positional requirements are a little too strict and wish the game gave you a little more leeway when determining a side/back hit, especially on targets in motion.
Part of a good tank is how to hold aggro without moving around too much or "flinching" aka moving left and right just for that additional (and illusional) 1 second more delay on boss autoattacks just for the ZOMG heals to come in.

Only exception is the spinning tank tactic in Hydra ages ago... God that's a nightmare for melee