Quote Originally Posted by Snugglebutt View Post
It's not always that simple, you might actually enjoy everything else about the job except one certain thing. Same thing applies to every aspect of the game whether fates, hunts, crafting, relic weapons or dungeons/raids etc. I actually find such things as people saying if don't enjoy x, y or z in a game then quit playing that character or quit playing the game to be very annoying. It is not black and white whether talking about classes or jobs, gameplay features or just the game in general since it is always made up of many parts, some parts/aspects of such things you might enjoy while other not so much. People would rather ask a clock they like in general to be fixed by replacing one cog rather than be told to throw the clock out despite being only that one cog they want to replace within it.
I understand what you are saying, and the easy answer/solution is to try a non melee job.

This way you don't have to worry about positional requirements quite as much.

I'm sure its safe to say that for all of us, there are things we don't like about the game, but I don't see positional requirements changing much in the near future. IF anything they are probably going to grow on the system they have already built - with new abilities / skills when the level cap is raised that require you to be in a specific position to be able to use or combo. I wouldn't expect less.