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  1. #11
    Player
    ZzPixie's Avatar
    Join Date
    Nov 2013
    Posts
    124
    Character
    Damaru Damasu
    World
    Balmung
    Main Class
    Lancer Lv 60
    bad thread is bad
    (9)

  2. #12
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by coolguy48457 View Post
    monk is not the highest ST dps... please do some research....there are SELECT encounters where monk can outdps a blm but across the board no.....and generally yes you are only there because the fight benefits from having a melee limit break option....
    It's the other way around, there are very few encounters, where a BLM can outdps a monk, but those are ONLY the ones that involve several adds but we're talking strictly about Single Target DPS and that is where monks blow BLM out of the water even after the buffs. If he doesn't then he is just bad.
    Even in fights like T9 the monk should at least be on par with the BLM if not higher and this is an annoying encounter for monks.
    Also Ninja has less positional requirements than monk so I don't see the problem.
    (5)
    Last edited by Atreides; 10-27-2014 at 06:37 PM.

  3. #13
    Player
    JakzChurchill's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Jakz Kumaze
    World
    Louisoix
    Main Class
    Pugilist Lv 64
    Well considering if you just stand on the flank ninjas movement becomes once every minute for TA. Not too strenouis I would think.
    (1)

  4. #14
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by JakzChurchill View Post
    Well considering if you just stand on the flank ninjas movement becomes once every minute for TA. Not too strenouis I would think.
    You can even scratch TA from your rotation because it can only be used as opener while you're in "Hide", so once per fight.
    So basicly Ninja will only have a flank requirement for his rotation.
    (0)

  5. #15
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Atreides View Post
    You can even scratch TA from your rotation because it can only be used as opener while you're in "Hide", so once per fight.
    So basicly Ninja will only have a flank requirement for his rotation.
    No TA will still be every min Suiton gives you the ability to use TA/SA out of hide.
    (3)

  6. #16
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Ninja has less positional requirements than both MNK and DRG so to me it looks like they actually ease up on postionals for melees. Ninja's main rotation only involves 1 GCD skill with a positional check and even that one can be avoided if you let a warrior do it for you. Sure you can count SATA too but even then its only once every minute.

    Ninja sounds like a good option for people that would like to play melee but hate positional checks imo.
    (0)

  7. #17
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Pluvia View Post
    No TA will still be every min Suiton gives you the ability to use TA/SA out of hide.
    Ah my bad then, well it's still easy enough to get an extra positional on every other minute.
    But yeah if you have a warrior with you that would make it one positional.
    So i don't see whats the deal with people complaining about positionals.
    (1)
    Last edited by Atreides; 10-27-2014 at 07:31 PM.

  8. #18
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    All of you talk about MNK like its the only melee dps out there. I've never been outdps'ed in endgame content by a MNK, except for T8.

    And doing the positional requirements is not that hard while mechanicing. It's like riding a bike. Eventually u stop thinking about it, and just do it.
    (2)
    I don't always pug, but when i do, it's with Pretty Ugly Guys

  9. #19
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Just saying, the positional requirement for monk aren't even hard.

    People really over exagerate monks difficulty. At least for monk if you are out of place your dots or w/e are still applied. For drg and nin you won't get the effect. Even then none of the melee dps classes are hard to play.
    (0)

  10. #20
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    The positional requirements might be a problem when you're new to a melee job... but it really isn't a problem after a while.

    My main is a DRG, and I actually find DRG to be the easiest job in the game to play... Easy rotation when you have learnt it, and I have very little to pay attention to other than my positioning, both for my attacks and for the fight mechanics.

    I have never really gotten into MNK, and while it seems a lot harder, I don't think it is too hard if I just gave it some time...

    I usually out-dps all those "face-roll" jobs you mentioned...

    Have to wait and see for Ninja, but the positioning seems very easy...
    (0)

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