Quote Originally Posted by coolguy48457 View Post
yes I am, especially when its creating an imbalance in skill required across melee dps as a whole. its a valid complaint and if you don't think so take your no feedback trolling somewhere else? When every melee dps option is CONSIDERABLY more difficult than the range counterparts you have an issue, especially when said issue causes half the server to think of melee dps players as a joke and not worthy of taking along for content outside of a necessary limit break
That is completely untrue though. Daily I have seen pfs looking for MNK/DRG specifically for their raid groups for 2.4. Monk is the highest single target dps in the game and will kill every other class in numbers in T8. If what you say is true, and they ARE much harder to play (I agree with, but I don't think the gap is as big as you suggest) then I think it's fair since they do such high numbers.

And I also don't get what is wrong with some classes taking more skill to play than other classes? And saying they are "considerably" more difficult to play is a personal opinion anyway. Everyone has a different opinion of what they perceive as difficult. For example, I play and main dragoon, by your logic I play a class that should be harder than every ranged counterpart, right? I also have black mage leveled to 50. I find black mage to be harder because while the rotation is simple just keeping that rotation going confuses me, the cast times are so long and with so many fights that make you move around or I can't quite understand the concept of keeping up the casts going while also dealing with mechanics. I find myself thinking "when the fuck do I get to cast?" That to me is more difficult then smashing the keys of the rotations I have memorized over and over again and just making sure I stand in the right place for certain moves.