If i came across as condescending I apologize. Its just becomes frustrating to read people post about how ineffective, weak, or otherwise useless blm is in pvp when I have seen tons of opposing blms demonstrating the complete opposite. Also, while I may play drg 50% of the time the other 50% of the time I'm on whm so I'm not unsympathetic to the irritation that interrupts due to physical dmg can cause as I'll generally have 3 or more people beating on me most times.
Ultimately whm sch blm and to a lesser extent smn (as they are nowhere near as prioritized as the other 3 jobs) are not jobs that are gonna be suitable for everyone in pvp cause they generally require a higher lvl of skill and tactical/improvisational coordination/reaction to be able to succeed in. Its what happens when you take jobs that were originally designed for pve situations in mind and then try to put them in pvp scenarios. The factors that are present in pve which prevent jobs like whm and blm from being overpowered (i.e constantly having to disrupt your casting to dodge aoe attacks which deal extremely heavy dmg) don't always exist in pvp which is why other methods have to be created to keep them in check. Also keep in mind that the jobs are balanced around their performance in a team environment. Otherwise we wouldnt all be at the mercy of a skilled pld in a one on one scenario. Both wolves den and frontlines are team based matches. There are no 1 vs 1 pvp game modes.
I don't wanna sound condescending or unsympathetic but to say that blm cannot be effective as is in pvp is just something I'll never agree with as I have seen it proven otherwise countless times. You can argue its not as fun as other jobs because of the way it forces players to adapt to a certain playstyle that they arent accustomed to or perhaps dont even wanna play but the job as presently constituted does work in team pvp. That said its also not unreasonable to modify a job should a majority of the playerbase feel that the job as is is unenjoyable to play so long as they can preserve some sort of balance after the modification. On that matter at least we can all agree.
P.S I actually do not play brd in pvp no. I only play whm, drg, mnk (when opposing schs become a problem), and rarely smn. I will also admit I do not generally ever look at the total dmg tally at the end of matches. I always look at the total kills tally but never total dmg lol.


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