This was something we actually had as a option in 1.0 back when NPC repair costs were much higher, I'm not entirely sure why the dev team felt the need to remove it but i really miss the feature myself.
This was something we actually had as a option in 1.0 back when NPC repair costs were much higher, I'm not entirely sure why the dev team felt the need to remove it but i really miss the feature myself.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.