I'm not exactly sure but some of the information floating around says I need a level 30 Pugilist and a level 15 lancer. Can the rogue class just be simply unlocked by getting a level 1 quest at its guild like other classes?
I'm not exactly sure but some of the information floating around says I need a level 30 Pugilist and a level 15 lancer. Can the rogue class just be simply unlocked by getting a level 1 quest at its guild like other classes?
If you just want rogue, all you need to do is have one class at least level 10 to unlock the armory system. Then it's just a matter of talking to the rogue guild to become a rogue like all the other classes. You will need one subclass at level 15 in order to unlock ninja though. Not sure if that will be pugilist or lancer.
I believe patch notes say you need 15 pugilist and 30 rogue for ninja.
I may have misread it, but I'm fairly sure i read that you need to start off as a default (class we have now at creation).If you just want rogue, all you need to do is have one class at least level 10 to unlock the armory system. Then it's just a matter of talking to the rogue guild to become a rogue like all the other classes. You will need one subclass at level 15 in order to unlock ninja though. Not sure if that will be pugilist or lancer.
Basically, you wont be able to create a Rogue on character creation, but can unlock it the way you describe.
If thats the case, thenn the system for new jobs will be much like the XI system.
1. You have to finish the class quest lv 10 of your starter class
2. if you don't start in Limsa, you also have to finish the main story quest lv 15 to get the airship pass
You can use lancer and pugilist cross-class skills, with rogue. so you might want to lv pgl to 15 for ninja, and also internal release (crit buff) at lv 12. And mantra at lv 42 (not really needed, but should be nice with Mug, to get more hp)
for lancer, you might want to lv it to 22, for invigorate, and lv32 to get blood for blood.
Mug heals for 50% of the damage, mantra wouldn't have any effect.You can use lancer and pugilist cross-class skills, with rogue. so you might want to lv pgl to 15 for ninja, and also internal release (crit buff) at lv 12. And mantra at lv 42 (not really needed, but should be nice with Mug, to get more hp)
for lancer, you might want to lv it to 22, for invigorate, and lv32 to get blood for blood.
I believe as it has been stated and repeated without comprehension, Rogue is available to anyone with any level 10 job, Ninja I believe will not have a job combo requirement as rogue and ninja are designed as transitions to a new job system in 3.0 their workings will be completely different. If you are worried though it's too late now but if you are worried about prereqs for ninja I guess you could level Pugilist for a few of it's survivability traits, Marauder, Lancer, and Archer for ninja since it is so focused on ranged abilities.
you didn't read this thread, or the patch notes, did you?I believe as it has been stated and repeated without comprehension, Rogue is available to anyone with any level 10 job, Ninja I believe will not have a job combo requirement as rogue and ninja are designed as transitions to a new job system in 3.0 their workings will be completely different. If you are worried though it's too late now but if you are worried about prereqs for ninja I guess you could level Pugilist for a few of it's survivability traits, Marauder, Lancer, and Archer for ninja since it is so focused on ranged abilities.
it's nice of you to post speculation, as facts.
duno what drugs you are onNinja cant use archer skills, and even if they could, you'd use them in melee (venom bite for LNC, has 4m range)...and nin isn't *so focused on ranged* it's a melee job; it's like saying DRG is focused on ranged, cause of jumps/talon/doom spike.
it would be stupid to develop rog/nin, if they planned to redesign them completely 6 months from now...so i'm not sure why ppl are expecting a complete overhaul of class/job system.
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