Quote Originally Posted by Nethr View Post
I would prefer a kind of Alternate Advancement system much like Everquest has. That way, once you hit the level cap, you can still level up and get stronger with more than just a gear grind.
I've been saying this since I hit 50. I really miss AA. I think too much cross-classing of abilities is a bad idea, but the option to improve things like extending your dot a few seconds or up your heals by 1% etc. are nice touches. EQ's AA (for those that don't know) also allowed improvement of innate attributes such as STR, INT and others that aren't so clearly defined such as durability (increased defense) or improved evasion/dodge. Other AA abilities I'd like to have are things like Target/Mass Group Buff or amazing 24-hour recast (job-specific) actions.

The best part is that generally speaking, they were optional and didn't necessarily make players hugely "OP" over others; but once invested, they could make a difference. I left EQ in 2008 with 2500 AA, was still not maxed, and wanted more.