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  1. #1
    Player
    Jasmine_Aurelia's Avatar
    Join Date
    Mar 2011
    Posts
    119
    Character
    Jasmine Aurelia
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sholah View Post
    We had this in 1.0. Yoshi took it away because of his precious WoW holy trinity system. He wants things to be as simple as possible for new players, and that means no customization.
    I really wish we could get it back myself.
    (2)

  2. #2
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Jasmine_Aurelia View Post
    I really wish we could get it back myself.
    Deffo the same goes for me too, I'd love to see the game become interesting again and customization is what does it for me. It doesn't have to be even the mix and match system of 1.0 either. Talent trees, ability points to boost skill power, multi-spec, just...something.

    I see a lot of 1.0 comparison's being thrown around and I dug out a couple of my old videos to show the old system vs the new system. To show how the world was balanced and offered a fair challenge vs the new system of facerolling simple.

    Sirocco Pre 1.20 - https://www.youtube.com/watch?v=aUR-lPpEbsU

    Sirocco at 1.20 when Yoshida started taking over - https://www.youtube.com/watch?v=MQOgtbwZ0-I

    Both cases I won the fight though pre 1.20 I was more challenged and had to put the full use of my abilities to win and through it all still came a lot of very close calls. Not bad for someone who never played a FF MMO until XIV 1.0 huh? Versus 1.20 where it took me longer to buff myself then it took to win the fight >_>

    Also I'd like to mention to the people that are worried about cross class abilities being far too over powered. In my first run all those cross classed THM and CON abilities functioned at maybe 3/10 'ths their full power cos I was set as lancer. My Cure 2 at level 49 functioned as a CON's Cure 1 if they were level 10
    (1)
    Last edited by Aylis; 11-16-2014 at 09:07 PM. Reason: /1000 char