Results -9 to 0 of 118

Threaded View

  1. #11
    Player
    Fitzy's Avatar
    Join Date
    Aug 2012
    Posts
    31
    Character
    Cara Crescent
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    Aside from all the balances issues and stuff already mentioned, this system was technically already in place for 1.0 and for the most part people hated it. Classes had no unique identity, besides a few unique skills for each class, everyone was required to have the same cross class abilities equipped or you simply wouldn't be invited to groups.

    Pugilists functioned more or less exactly the same as lancers which functioned much the same as Marauders, all while distinguishable only by their weapons and few unique abilities. The player polls (Player Poll) conducted pretty much highlighted that one of the top things players wanted was more class uniqueness and a more stringent stat system that allocated points based on your class and not allocated however you felt like it.

    As for the other hugely demanded customisation systems people want, you just have to look at both WoW and FFXI's merit systems to see how badly they worked and why customisation is nothing but an illusion. Horizontal progression will suffer from the same thing unless they use a system like FFXI gear swapping (which I personally never want see ever again). People will always work out the best options to pick and if you don't pick those same options, well goodluck getting into anything that requires a party.
    (1)
    Last edited by Fitzy; 10-27-2014 at 11:05 PM.