Quote Originally Posted by Renik View Post
While it's a good idea, it is also unviable due to the simplicity of the game, most battles rely a lot on the usage of certain skills, because of the 1shot mechanic system they use.

To improve the class/job system they have to improve the battle design first.
Definitely hoping they add something to the overall mechanics and battle system so this game doesn't become stale with the lack of gearing options and linear skill progression.