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  1. #1
    Player
    Kairobot's Avatar
    Join Date
    Apr 2013
    Posts
    183
    Character
    Higgs Boson
    World
    Masamune
    Main Class
    Fisher Lv 60
    Personally I'd level conjurer to 30, get your chocobo (level 21) and do the level 30 chocobo quest that let's it fight with you.

    The other two mage jobs you level up will have the armor bonus (which I believe is 50% more experience points as long it they are lower than your highest mage job (someone correct me me if the number is wrong)) and your chocobo buddy will be there to fight with you. Both of which speed up the leveling process a lot especially up to level 15. Having resting bonus available helps a lot so always log out in a sanctuary (you can tell it's accumulating if you see the crescent moon icon to the right of the experience bar).

    Next I would level up arcanist to 15 to get the whm job (or even level 34 to get 'eye for eye' which you will need eventually, especially for endgame). Finally, I'd level up THM to 26 to get swiftcast because swiftcast-raise is awesome and can mean win or loss in some situations.

    One more thing, do the daily roulette for low dungeons and Guildhests. They give a lot of good experience points.
    (2)
    May your hemorrhoids shrink without surgery.

  2. #2
    Player
    Camalott's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah
    Posts
    74
    Character
    Mac May
    World
    Exodus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kairobot View Post
    The other two mage jobs you level up will have the armor bonus (which I believe is 50% more experience points as long it they are lower than your highest mage job (someone correct me me if the number is wrong)) and your chocobo buddy will be there to fight with you. Both of which speed up the leveling process a lot especially up to level 15. Having resting bonus available helps a lot so always log out in a sanctuary (you can tell it's accumulating if you see the crescent moon icon to the right of the experience bar).
    Side note on the Chocobo. Having the bird out actually cuts your earned XP per kill in half (that other half is given to the Chocobo to level them up) - but it makes up for it by increasing your potential kills-per-minute and by lowering the time you individually spend per target.

    Only thing that sucks is that you can't use the DF while the Chocobo is up - because it considers you to already be in a party.

    I wish they'd fix that.
    (0)