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  1. #33
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Tupsi View Post
    Of course Yoshida cares not for how jobs normally were designed (and sorry haters, designs go back past FFXI) but a gunner that's a healer? It does indeed mean it will be shoddy DPS as it needs to be able to properly heal, meaning most of its skills are heal based rather than damage based.
    Gun as the way of doing DPS (the way you'd expect a WHM to use Stone/Aero or a SCH to stack dots on the mob), potion-related abilities to act as heals. It's not as outlandish as you're making it out to be. The only real question is whether it'll start off with a DPS-focused class and then get a healer job crystal (like my Musketeer => Chemist suggestion) or whether it would be built as a healer from the ground up.

    Here's a picture I found relevant to this concept. Here's another one. And, of course, everyone's favorite.
    (0)
    Last edited by Duelle; 10-27-2014 at 06:28 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)