Why would I do that, when I could just watch youtube?
http://www.youtube.com/watch?v=FKvRHaJ2w6w
Starting at 0:35 "I think the Katana is a beautiful weapon, a fine weapon. But it's been exaggerated." Then to prove his point, at 0:55 he performs tameshigiri with a dull bastard sword.
Last edited by Galgarion; 10-28-2014 at 05:15 AM.
Good Point XI is really the only place we see Scythes.
However, SMN and SCH branch from the ACN class. And DRK will not have a Class. So if they follow that trend I don't think DRK will have a parallel like SMN & SCH. then again they don't have to follow that trend. The fact that DRK has no base class at all is proof enough lol.
I've never played FFXI but the whole Dark Knight using scythes thing always sounded terrible to me... I mean, they are knights, not farmers lol.
Besides, in every other FF game Dark Knights have always used swords and, if you think about it, there aren't really any other classic FF jobs left who could use greatswords (red mage, blue mage and mystic knight maybe, but a 1-handed sword would fit them much better imho).
Taking ideas from XI is like taking car parts from a ten year old Honda to replace parts in a brand new Ferrari (FFXIV). Let's not and say we did.
OP do has a point. Scythe in XI has weapon skill grade of A+ for DK.
On the contrary, the only job with weapon skill grade A+ for great sword are Rune Fencer, which is released on the latest expansion Adoulin, Such a shame GS became primary choice for DK, which might eliminate any possibility for having Rune Fencer job in XIV.
And btw, Rune Fencer are a tank job in XI, while DK kinda more into DD-related. But I guess different game means different style.
Last edited by BobbinT; 10-26-2014 at 09:56 PM.
If Rune Fencer or something similar is ever introduced in XIV, I think I'd prefer them having rapiers... You know, for fencing. Regardless of whether or not they're a tank or dps role. They could share the weapon with Red Mage, assuming they share the same base class.OP do has a point. Scythe in XI has weapon skill grade of A+ for DK.
On the contrary, the only job with weapon skill grade A+ for great sword are Rune Fencer, which is released on the latest expansion Adoulin, Such a shame GS became primary choice for DK, which might eliminate any possibility for having Rune Fencer job in XIV.
And btw, Rune Fencer are a tank job in XI, while DK kinda more into DD-related. But I guess different game means different style.
And OP... While I do agree with you about wanting tons of new jobs, it has been said that they don't want to add a bunch of jobs just for the sake of it. They don't want gimmicky jobs - they want to introduce jobs that will fill a specific niche that we don't already have.
I'm all for gimmicks though, personally. =P
I actually agree with you. Would be kewl if XIV version of rune fencer makes them into dps class since the use of rapier, and it would be deadly with their ability to infuse runes for oomph piercing damage.
Btw, forgot to mention that XI's RUN also has the only highest parry skill rate.Ok, one note on this. The Rune Fencer was based on the Mystic Knight job. It was a user of swords. It was mainly given GS in FFXI for one single reason: GS was the ONLY weapon type in game that didn't have a specific job that specialized in it. It could be used 3 jobs had weapons they had a higher mastery in. I would also say, regardless of what they may have intended for RUN, it sure wasn't a tank. Unless things have changed LOT since I quit. This is a job thrown in there just to fill a gap. And it did so poorly. Furthermore, what they did in XI, has no bearing whatsoever on XIV. I see really no reason to declare this a more suitable GS user than DRK. Just saying.
But I guess I agree on the rest of what you said, although RUN are by no means weak or poor as you said. Their defensive rune abilities are what makes it better on tanking, similar like that XI WAR skill where you can parry and deflect damage. The aggro system however are weaker than the old tank job, but the recent patches already added some enmity boost on RUN skills, though I haven't tested this yet.
Last edited by BobbinT; 10-27-2014 at 05:35 PM.
FFXI Bahamut server? That name looks familiar... haha.OP do has a point. Scythe in XI has weapon skill grade of A+ for DK.
On the contrary, the only job with weapon skill grade A+ for great sword are Rune Fencer, which is released on the latest expansion Adoulin, Such a shame GS became primary choice for DK, which might eliminate any possibility for having Rune Fencer job in XIV.
And btw, Rune Fencer are a tank job in XI, while DK kinda more into DD-related. But I guess different game means different style.
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