They gave ninja redmages death blossom from FFXI?1. Spinning Edge
2. Gust Slash
3. Mutilate
4. Throwing Dagger
5. Mug
6. Sneak Attack
7. Dancing Edge
8. Death Blossom
9. Shadow Fang
10. Trick Attack
11. Ninjutsu
12. Fuma Shuriken
13. There could be more because of Mudras.
There! Its clearly not enough space in the macro window.
Lol, this guy has got a macro for Regen. Regen I am telling you!
Why, instead of asking SE to create more space, don't you get rid of your obviously useless macros.
Also: if you need macros to play the game for you I very much doubt square enix is going to even bother looking into this matter.
Last edited by Sensu; 10-29-2014 at 09:37 AM.
~Crazy cat lady of Zero Tolerance.
I can understand using macros for notifying people about the second set of Divebombs in T5, "loud" Provokes for tank swapping, or letting the rest of the party know it's okay to pick up orbs in Ramuh EX, but for any of your abilities be they GCD or not? And that many? I truly do not know what to make of this farce.
Why do you need to Macro every single attack? I can understand things that combo or burst, but there really is no point if it doesn't.
needs to be /ac regen <mo>Lol, this guy has got a macro for Regen. Regen I am telling you!
Why, instead of asking SE to create more space, don't you get rid of your obviously useless macros.
Also: if you need macros to play the game for you I very much doubt square enix is going to even bother looking into this matter.
you need mouseover heals
good news, macros dont/wont work "correctly" with mudras. the recast time on mudras is .5 seconds, and macros have an auto wait of 1 second. they really wont work for people that mash buttons too.
Good news indeed :-)
If people actually took the time to learn to play, they would realize that the manual mudra casting actually works really well with the ninja playstyle. With so many oGCD abilities, they play very fast. If you take the time to get accustomed to each skill as you acquire it while you're leveling instead of just blindly grinding to 50, you'll be so adept at using the skills that the mudras become second nature. It's actually very fluid.
Which is why I prefer DF even with the que time over FATE partiesGood news indeed :-)
If people actually took the time to learn to play, they would realize that the manual mudra casting actually works really well with the ninja playstyle. With so many oGCD abilities, they play very fast. If you take the time to get accustomed to each skill as you acquire it while you're leveling instead of just blindly grinding to 50, you'll be so adept at using the skills that the mudras become second nature. It's actually very fluid.
Why don't you just put your skill rotation into a macro and keep repeating it after the rotation is over? I'm just going by your logic right here.
Agreed. However, in this ninja armageddon that we are dealing with, what I've been doing is working on my rotation while doing the boss FATEs. You can improve your skills just as much in FATEs as you can in dungeons, provided that you actually try to apply the techniques. Doesn't work nearly as well when you have 8 ninjas in the "kill 1000 enemies" FATEs, but for the the high-HP ones, it's just like fighting a dungeon boss.
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