Quote Originally Posted by Exodus-E View Post
That stuff you said
It's readily apparent I never played 11 so I can't touch on those last two comments. But as for Thief being it's own class, why? Ninja/Rogue got it's steal skill. What else would Thiefs add?

Geomancers in the classic series all boiled down to pressing "Geomancy" and that system obviously won't work here in 14. Conjurers already have a strong base for it and I can see Geomancer maybe getting added as a job crystal with some enhanced skills like "Quicksand" but not more than that. Unless you want Geomancer to work based off terrain in which case, well, that'd be a pain in the ass for Square to do. Also it would probably lead to doing nothing but shadowflare while in Coil for 9999 damage. Actually, let's add that in.