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  1. #61
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Whatever crystal fortune telling ball you have, winx, I want one as well. This week's lotto is coming up really quickly.
    (0)

  2. #62
    Player
    winxbloom61's Avatar
    Join Date
    Aug 2013
    Location
    Iowa Ceder rapids
    Posts
    156
    Character
    Oceanis Thedemonslave
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by whoopeeragon View Post
    Whatever crystal fortune telling ball you have, winx, I want one as well. This week's lotto is coming up really quickly.
    im useing simple math and the way they are currently doing things also strategy and planning that might happen also due the skill system we have

    do the math and you will see im right
    (0)

  3. #63
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    SE uses the lore to explain gameplay and design changes not as a reason for game changes. It's easy to remove the class system during the expansion SE will break the jobs away from classes by having players level up their job stone which is still at lvl 30
    (0)

  4. #64
    Player
    Noll's Avatar
    Join Date
    Dec 2013
    Posts
    92
    Character
    Noll Aestel
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    To his defence, It will be extremely limited for scholar/summoner once they raise the cap. Half of the skills will be useless for one or the other class
    (0)

  5. #65
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by winxbloom61 View Post
    im useing simple math and the way they are currently doing things also strategy and planning that might happen also due the skill system we have

    do the math and you will see im right
    You're right, my WHM job is totally ruined because I can never access my Cure branch of spells, or Esuna, or the typical White Magic spells, because they all got shafted by the class system...

    Oh wait.
    (2)

  6. #66
    Player
    winxbloom61's Avatar
    Join Date
    Aug 2013
    Location
    Iowa Ceder rapids
    Posts
    156
    Character
    Oceanis Thedemonslave
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by whoopeeragon View Post
    You're right, my WHM job is totally ruined because I can never access my Cure branch of spells, or Esuna, or the typical White Magic spells, because they all got shafted by the class system...

    Oh wait.
    u do realize its not just about the current jobs we have right?

    future jobs are completely ruined cuz of the system with classes think about this final fantasy dosnt have that many jobs to start with and due to the class system even how we learn skills in this game they have destroyed the possiblity for some of the jobs to even be added right
    but what ever you owe me 20 dollars when the game dies in 2 years after they refuse to fix the broken system that causes limitaion
    (1)

  7. #67
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by winxbloom61 View Post
    u do realize its not just about the current jobs we have right?

    future jobs are completely ruined cuz of the system with classes think about this final fantasy dosnt have that many jobs to start with and due to the class system even how we learn skills in this game they have destroyed the possiblity for some of the jobs to even be added right
    If you want to get rid of the class system, yes, it WILL be majorly about the current jobs. You won't be destroying just the class and guild lores, you'll be destroying city-state lore, and history all the way at least up to the fifth astral era.

    With new citystates, they can establish lore without a common class as the start. Ishgard is home to Dragoons after all, and the Lancer guild is in Gridania.

    And guess what is happening with the new job we know off?

    There's no base class to it.

    It doesn't mean that the current classes should be abolished.

    And how exactly will they be 'destroyed'? Limited, yes, but with, say, PGL and MNK, THM and BLM, GLA and PLD, CNJ and WHM, do the classes not have skills which lead up to the job? You seem to be implying that the classes will destroy any job-iconic abilities there are and the corresponding job won't have it. But that's incorrect, because the job still retains those skills and acts on those skills to succeed in its role.

    Would I like to see adjustments to make jobs more pronounced? Yes, I would. But not to the point of having the class system removed.
    (3)

  8. #68
    Player
    Noll's Avatar
    Join Date
    Dec 2013
    Posts
    92
    Character
    Noll Aestel
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    The problem ad I said are the design limits around ARC/SMN/SCH.
    Traits are already completely wrong (int for sch, really?)
    When they raise the level cap its going to be even worster.

    If they want to keep the sch lore they might just make so that in order to unlock the sch class you still have to level arcanist/summoner till you learn EOS/selene magics
    (0)

  9. #69
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    you do realize that they need to create 2 class/jobs each time with the old system. it means create a class, then create the jobs.

    by taking out the class it will give them more tool for make each jobs different.

    by the way back to 2.0 he did say think about adding new jobs to the current class, however recently (probably while the e3) he did say that they don't plan to add more jobs to the current class.
    like said while the Q/A of london, they learn and change stuff all the time, you can't expect something said for the 2.0 to be still in the plan, maybe they will have better idea and stuff like this.

    that why i will not be surprise if at tokyo they simply announce agent or chemist or machinist.... but no musketeer. since is a relic from the tanaka period.
    (0)

  10. #70
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by winxbloom61 View Post
    u do realize its not just about the current jobs we have right?

    future jobs are completely ruined cuz of the system with classes think about this final fantasy dosnt have that many jobs to start with and due to the class system even how we learn skills in this game they have destroyed the possiblity for some of the jobs to even be added right
    but what ever you owe me 20 dollars when the game dies in 2 years after they refuse to fix the broken system that causes limitaion
    That post means that you would be a terrible game designer.

    If the job you are talking about is blue mage then you are wrong, you can add it in the game right now even with the current pattern of class/job ( that is not going to be the same considering how ninjas are ). There are no limitations in the class system, except the diversity in kinds of weapon, which can be fixed easily, but they don't want to.
    (3)

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