Page 8 of 10 FirstFirst ... 6 7 8 9 10 LastLast
Results 71 to 80 of 92
  1. #71
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    If a gun-using healer is introduced, I'm gonna add a line to my macro.

    /p My rifle is getting hotter!
    (3)

  2. #72
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    it's funny that you're pleading about something, that hasn't even been hinted at...
    i don't think a heal-gunner, fits this game at all, certainly not chemist.
    We already have alchemists, that make potions; why would they add chemist as well? they are based on using consumables, and...they removed consumable ammo, and potions have long CDs.
    guns are not used to heal, they are used to kill. Guns is DD wep, not a healing tool.
    Gun for healing class, doesn't make any sense; would they do something stupid like add MND to guns? If they don't, it will be shitty healer, if they do, it will be shitty damage; What's the point of using a gun, that does low damage? Guns as potion dispensers?
    Would be awkward if PLD blocked your potion, or it can't pierce dat armor...or do they need to catch that potion, in flight, and swallow it?
    if they don't use the gun for healing, then the gun doesn't serve any purpose either, except tickling mobs, at range, with your gimp damage.

    Stop using other games, as reference; this isn't other games. FFT doesn't have *roles* the mechanics of XIV, is totally different. What works in other games, may not work here.

    Only reason i could see them adding heal-gunner, is cause it's very different from traditional magic healers, which is fine...as long as it doesn't trample all over the lore.
    And on that note, Grid and Limsa already have healers, so next healer, should be from Ul'dah? which excludes gunner/musketeer. Then again, we don't really know where DRK comes from...probably not Grid...
    Well anyway...if they can add chemist, in a way that makes sense, then it's all good...otherwise RIOT.

    Edit:
    Quote Originally Posted by Meier View Post
    This game direly needs a pure DD ranged job...I hope they put that in someday.

    Unique jobs are cool though, like the DRK tank, and possible healer gunner...don't get me wrong. But I still want to see a powerful ranged DD someday
    BRD already is DD. they even nerfed it, cause it was so OP. If they added another ranged DD, it wouldn't be stronger than BRD...or they will nerf it, like they did with BRD.
    (2)
    Last edited by Radacci; 10-26-2014 at 04:26 PM.

  3. #73
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    ^disagree with much of what you're saying, but Ul'dah makes a lot of sense for Agent to come from.
    (2)

  4. #74
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    So far we have gun class, ninja, samurai, and dark knight on the table. If musketeer is a healer then there won't be a ranged dps in the new expansion. Therefore, musketeer will be ranged dps and samurai will heals! /s
    (1)

  5. #75
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    ^don't forget Red Mage in the promotional art!
    (2)

  6. #76
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Good to see them adding more healing classes because I have no desire to level WHM or SCH. Something different will make me think about it. FFXIV needs a musketeer though and they better add one next year, preferably DPS. Add chemist as healer.
    (0)

  7. #77
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Toodles View Post
    ^disagree with much of what you're saying, but Ul'dah makes a lot of sense for Agent to come from.
    agent doesn't make sense, since you basically already are one...running around all over the place, for the scions; your job has no relevance to that.
    imo his skills are as such, cause of: needs to protect women.
    He's not a *job* he's a *character* there were plenty of those, in FFT; all those special characters, who's job you could never get.
    It's like expecting Sword Saint Job, cause of Cidolfus Orlandeau; and have all his skills.
    (2)

  8. #78
    Player
    ziddyt's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Apollo Dioscuri
    World
    Malboro
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Radacci View Post
    BRD already is DD. they even nerfed it, cause it was so OP. If they added another ranged DD, it wouldn't be stronger than BRD...or they will nerf it, like they did with BRD.
    lol are people still spouting this BS?
    For future reference, BRD was not nerfed. Cross Class was nerfed, and this affected ACN, MNK and DRG.
    The CC nerf was all of about 2% DPS loss for BRD.

    hth
    (1)

  9. #79
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    I'm just feeling sad for all the letdown if it is revealed healer-only
    (1)

  10. #80
    Player
    Noll's Avatar
    Join Date
    Dec 2013
    Posts
    92
    Character
    Noll Aestel
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    How many DPS roles do you want? A ratio of 6 to 2 is still not enough for you?
    There should be 1 healer and 1 tank every 2dps to be fair
    (1)

Page 8 of 10 FirstFirst ... 6 7 8 9 10 LastLast

Tags for this Thread