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  1. #51
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Gilthas View Post
    Why are people counting NIN? Did they say that the expansion would only have 2 new jobs?
    Well you would think they would reveal a job at each fan fest but that didn't happen (N.A.). They only said a healer and tank job was in the expansion(never said dps). And a lot of people like to ignore the fact that "Multiple" can actually mean 2. People would be way more hyped if they here "Multiple" vs 2 jobs. I'm calling it now it will be 2 jobs based on what has happened.
    (1)

  2. #52
    Player
    JakzChurchill's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Jakz Kumaze
    World
    Louisoix
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by MomomiMomi View Post
    FFT/FFX-2 Chemist/Alchemist says hi. It heals with items. And it uses a gun. Not that hard to understand.
    That's not the point though, They can actually get use of the gun as an offensive weapon in Tactics.

    In XIV the weapon is locked to one class and if that class is a healer then it just won't get used endgame, and too a lot of people that makes it a wasted weapon.

    I'm all for chemist as the healing class, mix could have some really interesting ninja like mechanics, and I fully expect that to be implement in the expansion. But by giving it guns your doing it for purely aesthetic reasons. Which too me is not the way to go about it.

    Now you could make the gun get used for dps and give chemist dex based healing, but then Chemist would begin to out dps WHM and SCH, making them the class people want, or it doesn't heal well enough and no one wants it.

    Final Thought: If giving guns to healers means DPS gets a gunblade class down the line then i'm all for it. (blue mage with duel Gunblade, with the ability to perform ranged and melee spells please :P)
    (1)

  3. #53
    Player
    XgungraveX's Avatar
    Join Date
    Oct 2014
    Posts
    524
    Character
    Gungrave Hellsing
    World
    Leviathan
    Main Class
    Samurai Lv 90
    since my thread is gone with no replies im going to post my thooughts here
    so this is hint we have to go on

    so with that in mind i think of
    hes the james bond of final fantasy and a badass too
    now i think they class.job might be skypirate do to heavensward being in the air and skyships are confirmed.
    what make even more to point to this well... a faction that has pirates all rdy

    limsa lominsa which also where i think the airships will be made.
    (0)

  4. #54
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Toodles View Post
    Also release a DPS offshoot at the same time.
    Pistoleer or...

    Gif Gunblade class plox! XD
    (1)

  5. #55
    Player
    XgungraveX's Avatar
    Join Date
    Oct 2014
    Posts
    524
    Character
    Gungrave Hellsing
    World
    Leviathan
    Main Class
    Samurai Lv 90
    and aslo the weapons are in game to support this theory
    hell even the Garlean soldiers have them
    but thats just my theory but anything can go at this point, thoughts?
    and also i think the skypirate job trainer will be a off branch to the rogue guild but who knows
    (0)

  6. #56
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by JakzChurchill View Post
    In XIV the weapon is locked to one class and if that class is a healer then it just won't get used endgame, and too a lot of people that makes it a wasted weapon.
    Good endgame healers frequently use their DPS abilities and stances when it is safe and useful to do so.
    (4)
    video games are bad

  7. #57
    Player
    Irkmnstrs's Avatar
    Join Date
    Jun 2014
    Posts
    13
    Character
    Noah Violet
    World
    Malboro
    Main Class
    Arcanist Lv 60
    If it's a chemist type job, they could use something similar to the mudra system. You could choose your "items" to combine and execute the mix.
    (3)

  8. #58
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by JakzChurchill View Post
    In XIV the weapon is locked to one class and if that class is a healer then it just won't get used endgame, and too a lot of people that makes it a wasted weapon.
    Healers already dps in endgame. Chemist would be no different.
    (2)

  9. #59
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by XgungraveX View Post
    ---
    I won't be surprised if the Gunblade Job ends up being another new Tank Job for FF14.

    Though Gunblade Job has always appeared in my head to be some where between Tank Job that focus on their melee Gunblade aspect and a DD Job for their Range attack aspect.

    though I'll be flipping tables if they keep releasing all the FF series Jobs I'm interested in as Tank Jobs.
    (1)

  10. #60
    Player
    XgungraveX's Avatar
    Join Date
    Oct 2014
    Posts
    524
    Character
    Gungrave Hellsing
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by EdwinLi View Post
    I won't be surprised if the Gunblade Job ends up being another new Tank Job for FF14.

    Though Gunblade Job has always appeared in my head to be some where between Tank Job that focus on their melee Gunblade aspect and a DD Job for their Range attack aspect.

    though I'll be flipping tables if they keep releasing all the FF series Jobs I'm interested in as Tank Jobs.
    That would be sweet but i think we need a ranged Melee we have 1atm now we're up to 3tanks 3melee 1ranged melee 2casters 2healers. I'm hoping its a ranged dps
    (0)

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