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  1. #41
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by EdwinLi View Post
    Didn't anyone else notice the flying video is most likely on the new Flying Continent they mentioned?

    Flying mounts are only going to work in 3.0 areas per what was mentioned in the EU Fan Fest Live Stream's Key Note.
    (0)

  2. #42
    Player
    Xoriam's Avatar
    Join Date
    Jul 2012
    Posts
    222
    Character
    Nullifer Bones
    World
    Phoenix
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ahh View Post
    cant wait to see flying fat chocobo
    I'd pay a premium just to see that.
    (0)

  3. #43
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by EdwinLi View Post
    Didn't anyone else notice the flying video is most likely on the new Flying Continent they mentioned?
    Made me think of the floating city of Nym, hopefully is so XD
    (0)

  4. #44
    Player
    jomoru's Avatar
    Join Date
    Aug 2013
    Posts
    694
    Character
    Arete Sophoi
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Its going to be a bitch raising my chocobo in the golden saucer, crossbreeding until I can get a flying choco.
    (0)

  5. #45
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Drivont View Post
    The Aethernet system might also be a mainland thing too, with the outerlands not having the technology as widely ready to them...
    Remember that 1.0 you could teleport to aetheral gates - as long as aether is still XIV's lifestream, teleportation is possible no matter what, unless of course, mages don't exist beyond Ishgard.
    (0)

  6. #46
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Can we have winged unicorns and wyrms please?
    (1)

  7. #47
    Player
    Riko_Futatabi's Avatar
    Join Date
    Aug 2013
    Posts
    425
    Character
    Riko Futatabi
    World
    Excalibur
    Main Class
    Black Mage Lv 90
    FC Airships = Sky Pirate confirmed.
    (0)

  8. #48
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tupsi View Post
    Remember that 1.0 you could teleport to aetheral gates - as long as aether is still XIV's lifestream, teleportation is possible no matter what, unless of course, mages don't exist beyond Ishgard.
    They also had to rebuild the Aetherytes, so the current ones we ahve are not the original ones from 1.0, which were destroyed by megaflare.

    We are currently using technology funded by Ul'dah to teleport around, which is why the natural aetheric gates no longer exist.

    There was a lore post by Fernhalwes about this somewhere.
    (1)

  9. #49
    Player
    Drivont's Avatar
    Join Date
    Mar 2011
    Posts
    97
    Character
    Drivont O'raguille
    World
    Goblin
    Main Class
    Gladiator Lv 56
    Quote Originally Posted by Tupsi View Post
    Remember that 1.0 you could teleport to aetheral gates - as long as aether is still XIV's lifestream, teleportation is possible no matter what, unless of course, mages don't exist beyond Ishgard.
    Bahamut sucked up all that aether and reworked how the nodes worked, (and materia and linkshells as well) and eliminated them, when he remodeled the planet, which is why we don't even have node teleportation now though. And there are 1-2 quests that even talk about how Dravania is unpopulated wilderness, and that the Sharlayans fled the destruction of some sort of event and used what resources they had left to "redo" the 1.0 aethernet system, with Ul'dah coin, due to Bahamuts destruction.

    So.....who knows? But I'd really be all for less teleports in the outlands.... maybe 3-4 total on REALLY far reaching places? Or hell, maybe even being able to use Alagan tech to travel from, after all, they DID cover all of the planet at one point in time, hence the tomestone drops everywhere. We shall see though.
    (0)

  10. #50
    Player
    Drivont's Avatar
    Join Date
    Mar 2011
    Posts
    97
    Character
    Drivont O'raguille
    World
    Goblin
    Main Class
    Gladiator Lv 56
    Quote Originally Posted by CramerGamer View Post
    Why fly when I can teleport
    I would like to counter with "Why teleport, when I could fly?!"
    (1)

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