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  1. #1
    Player
    Earendur's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    112
    Character
    Earendur Seregon
    World
    Sargatanas
    Main Class
    Gladiator Lv 60

    Flying Mount Vid (Updated HD With Glimps of Ishgard)

    http://www.dualshockers.com/2014/10/25/watch-final-fantasy-xivs-expansions-flying-mounts-in-action-and-the-first-video-glimpse-on-ishgard/
    (11)
    Last edited by Earendur; 10-26-2014 at 06:04 AM.

  2. #2
    Player
    Merylx's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Alyssa Edwards
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Wow. I am so ready right now!
    (0)

  3. #3
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Those tiny wings..
    (1)

  4. #4
    Player

    Join Date
    Oct 2014
    Posts
    6
    Why fly when I can teleport
    (3)

  5. #5
    Player
    IzumiYuki's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Yuki Izumi
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CramerGamer View Post
    Why fly when I can teleport
    Because flying mounts will be more than just a faster mode of transport.
    (6)

  6. #6
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by IzumiYuki View Post
    Because flying mounts will be more than just a faster mode of transport.
    And look at the awesome scenery too, it looks super fun.
    (1)

  7. #7
    Player
    Drivont's Avatar
    Join Date
    Mar 2011
    Posts
    97
    Character
    Drivont O'raguille
    World
    Goblin
    Main Class
    Gladiator Lv 56
    Quote Originally Posted by CramerGamer View Post
    Why fly when I can teleport
    The Aethernet system might also be a mainland thing too, with the outerlands not having the technology as widely ready to them...
    (3)

  8. #8
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Drivont View Post
    The Aethernet system might also be a mainland thing too, with the outerlands not having the technology as widely ready to them...
    Remember that 1.0 you could teleport to aetheral gates - as long as aether is still XIV's lifestream, teleportation is possible no matter what, unless of course, mages don't exist beyond Ishgard.
    (0)

  9. #9
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tupsi View Post
    Remember that 1.0 you could teleport to aetheral gates - as long as aether is still XIV's lifestream, teleportation is possible no matter what, unless of course, mages don't exist beyond Ishgard.
    They also had to rebuild the Aetherytes, so the current ones we ahve are not the original ones from 1.0, which were destroyed by megaflare.

    We are currently using technology funded by Ul'dah to teleport around, which is why the natural aetheric gates no longer exist.

    There was a lore post by Fernhalwes about this somewhere.
    (1)

  10. #10
    Player
    Drivont's Avatar
    Join Date
    Mar 2011
    Posts
    97
    Character
    Drivont O'raguille
    World
    Goblin
    Main Class
    Gladiator Lv 56
    Quote Originally Posted by Tupsi View Post
    Remember that 1.0 you could teleport to aetheral gates - as long as aether is still XIV's lifestream, teleportation is possible no matter what, unless of course, mages don't exist beyond Ishgard.
    Bahamut sucked up all that aether and reworked how the nodes worked, (and materia and linkshells as well) and eliminated them, when he remodeled the planet, which is why we don't even have node teleportation now though. And there are 1-2 quests that even talk about how Dravania is unpopulated wilderness, and that the Sharlayans fled the destruction of some sort of event and used what resources they had left to "redo" the 1.0 aethernet system, with Ul'dah coin, due to Bahamuts destruction.

    So.....who knows? But I'd really be all for less teleports in the outlands.... maybe 3-4 total on REALLY far reaching places? Or hell, maybe even being able to use Alagan tech to travel from, after all, they DID cover all of the planet at one point in time, hence the tomestone drops everywhere. We shall see though.
    (0)

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