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  1. #21
    Player
    Resolute's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Kaylan Greyashe
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Saigwa View Post
    I honestly don't mind dark knight as a tank, but it did rip up my high hopes of a samurai being a tank class... I like being a tank for the most part, and was banking on samurai to be my main - now with dark knight as a tank I dont know what to think or plan for. *Cries in a corner praying for samurai tank*
    I feel the same way. I was super excited about the possibility of a samurai tank and was a little let down when they announced dark knight. Not that I think that dark knight shouldn't be a tank, but I just don't like big weapon tanking. That's why I play paladin and haven't even maxed out warrior. I really hope they save samurai for the next tank class and don't make it a dps. It would be nice if they could work on getting tank and healing classes up to 4 so we have some more variety.
    (1)

  2. #22
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Graaaah. I can't get too excited for pure Dodge tanking. Unless DRK's will be able to bolster themselves with a lot of health or have some as yet unrevealed mechanic that will allow them to block, I'm not gonna play it. It always takes waaaay too long to iron out avoidance tanks.
    (0)

  3. #23
    Player
    Tsubakii's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Tsukie Cacsusenti
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Uhhhhhhg all I wanted from this game was DRK to be my Great Sword using DPS class, hopes are thoroughly dashed. /heartbroken
    (2)

  4. #24
    Player
    Tsubakii's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Tsukie Cacsusenti
    World
    Behemoth
    Main Class
    Lancer Lv 60
    ^this 2 handers are for hitting hard.... really hard..... not ... tanking =_=
    (1)

  5. #25
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Does anyone else think Dark Knight will start at level 30 with it's job stone totally overriding your base class?

    Just seems to me that it would be described as a class without a job rather than a job without a class if it started at level 1.
    (0)

  6. #26
    Player
    RuruKun's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    186
    Character
    Yue Bajhiri
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Hmm this new job is compelling me towards leveling a tank! a job I thought could never play! awesome I can't wait!!
    (0)

  7. #27
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Jandor View Post
    Does anyone else think Dark Knight will start at level 30 with it's job stone totally overriding your base class?

    Just seems to me that it would be described as a class without a job rather than a job without a class if it started at level 1.
    If they go with this, I'm hoping that there is some sort of prerequisite for being able to unlock DRK such as having unlocked PLD or WAR.

    I'm really curious to see how this is going to be done.
    (0)

  8. #28
    Player
    Theodin_Morgoth's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    24
    Character
    Theodin Morgoth
    World
    Leviathan
    Main Class
    Gladiator Lv 51
    It seems possible to me that DRK's tanking ability will come from its ability to be a heavy hitter. I'm sure it will be allowed to cross-class GLD to get Provoke, and MRD's weapon throw ability (since DRK won't have a shield to lob) for their initial provoking skill, and the rest of the Hate will be generated purely by them out damaging anyone other, single, target, with each ability also having eminity increasing effects.

    Someone once stated, it may have been on this thread, or in another forum entirely, that not every "Tank" has to be just a meat shield that has skills equivalent to saying, "Hey! Over here! Ignore the mages, fight me you big loser!", then just have a bunch of defense numbers and huge HP pool to chip away at. DRK by it's very nature is going to be a heavy armor wearing class, so we'll have the defense numbers by our armor alone.
    (1)

  9. #29
    Player
    Theodin_Morgoth's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    24
    Character
    Theodin Morgoth
    World
    Leviathan
    Main Class
    Gladiator Lv 51
    Few Final Fantasy games that had DRK in them gave them a huge HP pool, because they also had abilities to draw from their own HP to add more to damage, and I'm sure despite being a Tank class, XIV will have that too (and I'm sure people will freak for the first few weeks DRK players use them in dungeons lol).

    What I'm trying to say is, DRK doesn't have to be a meat shield style tank. His form of tanking could very well be "Kill it fast, kill it hard, kill it before it kills me" (not aimed towards the party, mind you, more of his way of fighting), while PLD's are more of the "Ha, shield! Ha, parry! Ha, defensive skills all staked! Take your time guys, I'm good!"

    Just my two gil. What ever SE decides to do to make DRK an efficient tank, everyone will adapt to it, and as a huge fan of the DRK class, and still feeling regret from never capping my DRK in XI, I will certainly having fun playing this class. (had to break my reply up, was too long for one post apparently).
    (0)

  10. #30
    Player
    ShienSarvong's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    16
    Character
    Shienne Aldul
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Tsubakii View Post
    ^this 2 handers are for hitting hard.... really hard..... not ... tanking =_=
    Does that mean that marauders and warriors shouldn't be tanks either?
    (2)

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