Quote Originally Posted by Dashuto View Post
All these folks upset that its a tank...

The original Drk in Final Fantasy was a tank.

Many MMO have drain/endrain tanks, Lineage II's best tank was basically a Dark Knight. I'm fully confident they will make drk work just fine.

Final Fantasy IV

FF4 PSP Cecil Darkness

Darkness, also known as Dark or Dark Wave, is used by Dark Knight Cecil. Darkness has a Charge Time of 2. It deals non-elemental damage to all enemies by consuming his HP, but flan-type monsters are immune to it. If Cecil uses it too much he can KO himself when low on HP. This command was removed from the North American SNES version but during Cecil's encounter with his Dark Knight copy during his Paladin trial, the copy still uses this move.

In the remake of Final Fantasy IV for DS and iOS, Darkness is a completely different ability that empowers physical attacks at the cost of the user's HP.

Crisis Core -Final Fantasy VII

Zack can use Darkness by equipping the Darkness Materia. By sacrificing 12.5% of his HP, the player may damage all enemies within a radius around Zack, ignoring vitality. The ability costs no AP to use. The Darkness Materia is obtained as a reward for missions 4-4-2 and 8-4-6, and is dropped by Demon and Horned Devil, and stolen from Land Malboro.

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