That's why you use riot blade, obviously....
I also never got into the Fate zerg parties in 2.0. Agree with the bad tanks though XD Many times ended up having to tank 90% of the dungeon as MNK or SMN with Titan on low level roulette when Ive ran them with those jobs. Generally I join as PLD or WAR. Also I've succesfully tanked practically everything in game, have a turn 9 geared PLD.
More often than not I tank lvl 50 dungs using my 110 MNK accs instead of tank ones using sword oath with good healers, too many times out DPS the DPSers too :P
I'm okay with dark knight being a tank, as long as the job has the move set from final fantasy tactics, and only sacrifices hp to increase defense capabilities, sacrificing hp to deal damage, is not very tank-ey in a game where having that extra hp is useful in tough battles.
maybe they get rid of base classes?would be cool
Well if you ask me its great that there will be finally a tank which is just so cool and maybe on the same side a bit more focused on damage
this is the first reason finally for me to play a tank.
Pretty much this. One of the benefits of being a tank is that if you slap on DPS gear, you can actually out DPS A LOT of the actual DPS jobs in this game. Mainly because majority of them are not as good at playing their job as you are. But still, tanks have that flexibility. That's why there's off-tanks and main-tanks.
Shame its not real competitive DPS.
The only reason you know you're winning is because they're bad. Woop de doo.
I'm curious and interested in the changes to Parry / Evasion Stats. Ideally they'll be more relevant / important, which then makes for more interesting gameplay overall (instead of the just the Weapon Damage / Main Core Stat (STR, VIT, etc.) being the only cared about stats).
doubt they will remove classes. Creating Stand Alone Jobs is most likely their plan so they can stop making new classes every new Job. While keeping the classes as the starting class/Jobs.
Also, ever play those RPGs where there are secret Jobs in the game where you have to find them to obtain those Jobs and they don't have any special requirement beyond finding the location of that Secret Job trainer? Ya, Dark knight most likely will work like that being that players can become Dark knight any time they want but the only catch is that they must find the Dark Knight Job Trainer some where in the open world.
However, that probably won't be issue since they'll most likely release the location of the Dark knight trainer once 3.0 arrives.
If they implement it well and balanced (and i don't have much doubt that SE will fail here, considering that classes are balanced really well atm) i might even consider switching from BLM to DRK. If it's more like PLD where you just 1-2-3 most of the time then probably not though...
Dark Knight being a tank is so weird...
http://finalfantasy.wikia.com/wiki/D...l_Fantasy_X-2)
Oh, never mind.
It was, in fact, the only job that could tank Trema without mascot and catnip.
Last edited by Joeymtl; 10-28-2014 at 02:00 AM.
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