Except a lot of us watched it fail when they tried it with WAR. We'll see if they've learned how to do it, or if they'll go another route. . .
Don't WAR and PLD have separate DPS / TANK 'stances' ?
Why does everyone have to rip on DRK on the 5 lines of text we got to go on them for right now...
I'm SUUUUURE they will have the same versatility, I'm SUUUURE they will have a HP draining stance that greatly enhances their DPS (perhaps huge boosts to enmity too, which could be a great tool for switching from DPS / off tank to taking over main tank) And I'm SUUUURE they gotta have some drain in their arsenal.



Paladin 3.0![]()
Why SE...did we really need two sword tanks?
You know, from someone who isn't satisfied with the current summoner/entire job system in this game, I think the dark knight being a tank is great, and at the very least it shouldn't change what you guys think of the job.
What upsets me about the summoner is it's lack of WOW factor, I summon those egis for the first time and feel... completely disappointed, and the gameplay doesn't change a thing. Essentially there's no drive behind them. But they were short on time, REALLY short, so it's fine, but now that they have that pressure of release off them, I think they're really going all out creative wise with the Dark Knight, I mean they sure didn't hold back with the outfit. On top of that there's no base class... this one statement, could be the beginning of something wonderful, after all, the jobs are where the real passion of the concepts come to fruition, I think the whole idea behind it was to want the marauder to get to the warrior, and the thaumaturge to get to the black mage, etc. but having the pure job and all those levels of abilities and mechanics from the get go could do wonders for gameplay! if they go on to give the rest of the current and future jobs this style we could have some wonderful, fully fledged jobs, I hope it turns out fantastic!
Last edited by Estevo; 10-26-2014 at 05:41 PM.



Dark Knight as tank is just right. Wise choise indeed.![]()
Meanwhile Yoshi-P and the rest of the dev team is sitting back, reading this thread all like:
![]()

;D


so is the general idea that a lot of people who wanted to play DRK are now not going to play DRK because they don't want to tank?
i wish i could swap between dps classes in my raid but im just stuck tanking and don't even care about DRK lol.
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. On top of that there's no base class... this one statement, could be the beginning of something wonderful, after all, the jobs are where the real passion of the concepts come to fruition, I think the whole idea behind it was to want the marauder to get to the warrior, and the thaumaturge to get to the black mage, etc. but having the pure job and all those levels of abilities and mechanics from the get go could do wonders for gameplay! if they go on to give the rest of the current and future jobs this style we could have some wonderful, fully fledged jobs, I hope it turns out fantastic!




