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Results 11 to 18 of 18
  1. #11
    Player

    Join Date
    Mar 2011
    Posts
    262
    They should cut everyone's physical level exp by 1/10 and keep the cap at 50, increasing the exp required by x10. That would be good enough.

    I'm in favor of a level cap increase by a maximum of 5 levels every two years minimum
    I'm in favor of above-cap end-game gear being weaker than former-cap end-game gear to start (example: cap raises to 55, but only features slightly weaker easy-to-get end-game items that are rank 51+ at first, gradually introducing stronger hard-to-get end-game items)
    I'm in favor of making the sp/exp requirement twice as long as ranks/levels 1-50 for ranks/levels 51-55. And four times as long as ranks/levels 1-55 for ranks/levels 56-60.
    (0)

  2. #12
    Player
    SleepyTaru's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    15
    Character
    Sleepy Taru
    World
    Ultros
    Main Class
    Conjurer Lv 38
    50 is fine for now. Let who ever joins on the ps3 release an opportunity to catch up.
    (0)

  3. #13
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I'd like to see the cap raised to 50 once the game is in a playable state because rank 50+ is the only way the economy can begin to be fixed. Make materials less common, get rid of finished item spamming etc. It's too late to do that pre-50 due to the number of mats in circulation. Plus it would mean any end-game content they add in the coming months will last longer.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  4. #14
    Player

    Join Date
    Mar 2011
    Posts
    768
    A level cap raise isn't necessary until there's enough content for 1-50.
    (0)

  5. #15
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    eugh i just thought of the effect raising a cap would have on everyone with multiple capped classes, especially with advanced classes being in discussion.
    (0)

  6. #16
    Player
    babycakin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Baby Cakin
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I agree with lots of peeps here, the cap is fine at the moment. Once things are taken care of (known game issues, the upcoming changes of classes, addition of content, battle system changes, armory changes etc.) then its time for a cap raise. ^.^
    (0)

  7. #17
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rentahamster View Post
    Leave the rank cap at 50 for now, but raise the phys level cap to 60 or 70.

    Also, let me get more SP up to 99,9999/100,000 on a rank 50 class.
    phys is gone in few month remember?
    (0)

  8. #18
    Player
    Lebannen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Lebannen Nox
    World
    Ragnarok
    Main Class
    Carpenter Lv 51
    Quote Originally Posted by Wolfie View Post
    50 is more than enough for now. They need to fill out the content from 1 to 50 before they can think of adding more levels.
    totally agree with you. as you can see im a low level character and I think there are way to few leve and sidequests.
    (0)

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