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  1. #1
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by kyuven View Post
    People will complain about ANYTHING, that's why.
    Dungeons are group content. You do them as a group. I...really have trouble seeing why this is such a hard concept. Especially since there's no lockouts on general dungeons.
    Actually, they're working on making some dungeons soloable or something, I've heard. Though I'm assuming they'll provide a tuned-down solo version, rather than making our current dungeons easy enough for 1 player. But yeah, some sort of scaling is required to keep group dungeons somewhat relevant - and ilvl 110 is way high, anyway.
    (0)

  2. #2
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Riepah View Post
    Actually, they're working on making some dungeons soloable or something, I've heard. Though I'm assuming they'll provide a tuned-down solo version, rather than making our current dungeons easy enough for 1 player. But yeah, some sort of scaling is required to keep group dungeons somewhat relevant - and ilvl 110 is way high, anyway.
    i think what they meant was "soloable dungeons," meaning instances tailored to being cleared by a single person. Which is something players have wanted and some other games have had with a measure of success. The Superhero MMOs and EQ2 immediately spring to mind.
    However that can get lost in translation very easily.
    (1)

  3. #3
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by kyuven View Post
    i think what they meant was "soloable dungeons," meaning instances tailored to being cleared by a single person. Which is something players have wanted and some other games have had with a measure of success. The Superhero MMOs and EQ2 immediately spring to mind.
    However that can get lost in translation very easily.
    I'd certainly welcome some solo content. Personally, I wish we'd get some super-difficult stuff that can only be done solo. With raids, the bigger chunk of the "difficulty" comes just from being forced to rely on other people to do their job right, I'd be much more interested in something that tests my individual skill. Not to mention that solo stuff can be done at your own pace, with your own schedule.
    Naturally, something like that would require level synch and ilvl caps as well.
    (2)