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  1. #11
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by slowpoke68 View Post
    Will play around with botany more once I can pick up weaving.
    For the first 11 levels, the main thing weaver will want from botanist is lots of Moko Grass for hempen yarn. But BTN has to be level 15 to gather it, and WVR wants it starting at level 1. Most materials are better matched on levels than that, so this is one of the very few things I went ahead and just bought rather than gathered. (Luckily it's only a couple gil each, but once you start needing lots of it, even a tiny price like that can add up enough to be annoying if you're still low-level and poor like I was.) In most cases, if a crafter needs a certain material at level X, then a gatherer or another crafting class can collect or make it by the time that's level X. (On some the providing class may need another level or two, but rarely another 14 like in this case. In fact, I can't think of any other example where they're this far off.)

    Through the first 14 levels, Botanist is only able to gather from trees, and through this period, it's mainly just useful to Carpenter. It's after level 15, when the ability to gather from vegetation patches is added, that BTN becomes useful to Weaver as well. (From there on, it's pretty essential to both, but if weaver is your initial interest, then the early levels of BTN might seem frustrating.)


    Quote Originally Posted by Evankhell View Post
    ... I don't discourage you from trying to gather crafting early, but it IS a money sink and requires a lot of dedication to get it to a point where it starts being truly useful, so I would suggest waiting and getting serious about crafting at a later point.
    Actually if you start crafting early, it doesn't take long before it's useful, because early in the game what's useful is low-level gear that can be crafted quite easily. (I picked it up as soon as adding extra classes was unlocked at level 10, and it was useful immediately.) On the other hand, if you wait until later in the game when what you want is high-level gear, then yes, it takes a long time to level crafting far enough to do that. And crafting is either a money sink or a time sink depending on whether you gather your own materials or not. (Actually, it's a time sink in either case, but if you gather your own materials, then you can make it free in exchange for being a much greater time sink.)
    (0)
    Last edited by Niwashi; 11-01-2014 at 01:07 AM.

  2. #12
    Player
    Lollie's Avatar
    Join Date
    Apr 2012
    Posts
    625
    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    You should always take gear that says it is "convertible" over the allagan coins. At level 15 you will gain the ability to break it down into materia once spirit bound form a quest in central thanalan. Even the lowest value materia will sell on the market boards for more than you would make off the coins. The main story quests will force you into the area where the quest is eventually (lv 18~). Materia is used for slotting/socketing if you are familiar with other games' terminology.
    (1)

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