That won't work here because a lot of times people will use in progress to help out a friend if a tank leaves mid-run or something. I do this all of the time. It wasn't an issue on WoW because you could just invite that friend to your group. Without the in progress on the box on this game, you wouldn't have any way to make sure you're joining the correct group.
I mean yeah, a couple of times I've ended up in the wrong group because another group was looking for someone at the same time, but it's really rare.
I don't think very many people are going to miss queue three times in a row.
In a day either. I'm not saying this isn't a bit harsh, but I really doubt it's going to lock you out of DF for the rest of the day or something.
They really did need to do something, though. Someone in this thread said the withdraw spam isn't really a big deal, but I've had people do it for over half an hour before. It's really frustrating to have to stop what I'm doing (crafting, gathering, reading, netflix, whatever else) and just sit there that long clicking commence because an in progress farmer occasionally lets it time out instead of immediately withdrawing.
Last edited by Aethaeryn; 10-26-2014 at 08:21 AM.
This feature is so awesome.
I believe the patch note said it will lock u out till each reset of the day via in timers menu.
Really looking f
It said the timer would reset each day or something along that line, I think they mean the amount of times you can time out or withdraw from queue.. It would be flat out stupid if the person was locked out for more than 30 minutes and hurt SE in the long run.
I believe after the third one and each after that you'll get a 30 minute cool down and that would reset at the end of the day so you would no longer have the 30min cool down the next day unless you did it again.
Consider this: many people will e leveling ninja and want to finish their almost done fate or levequest while sitting in DF queue. only to not make it in time. So I think you'll just get a 30 minute lockout. No be locked out from dungeons all day.
The ninjas trying to finish their fates or leves can just sprint away from the fate to get out of combat or do the same with the leve to exit it in 45 seconds. They're wasting 3 other peoples' time, not to mention their own sitting in queue, by not accepting asap.
I am so happy they are adding this feature. I can see all the people on here complaining about it, and all I hear is me, me, me. Get over yourselves. You are playing an MMO, and when playing such a game, you are playing with other people. When you que for an instance, there are 3, 7 or 23 other people who are also waiting on you. "What if I have to pee?" Really? 3 times in a row? Don't que for a dungeon if you are not prepared to enter it, interrupt a synth, lose a fish, exit a FATE. If some emergency happens and you have to leave your system and you miss the que, no big deal. You still have two more chances. If you are having constant emergencies throughout the day, maybe you shouldn't be queing fur dungeons. Quit complaining
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