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  1. #1
    Player
    winxbloom61's Avatar
    Join Date
    Aug 2013
    Location
    Iowa Ceder rapids
    Posts
    156
    Character
    Oceanis Thedemonslave
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by MilesSaintboroguh View Post
    And the other side isn't selfish by holding up the rest of the party?
    no they arent not mostly its for logical reasons they cant HELP whats so hard to understand some people cant help it for that time or day and its not harming ANYONE IN ANY WAY u just gotta wait 30 seconds at max normally plus UR A HEALER so u rlly should shut up about the search time unlike dps who has hours of queing u get what 5mins max of a search ur really selfish u know that

    heres the reason why this is wrong
    2 weeks ago my day went
    first with draw was cuz of the time and i had to throw up out of know where (food poisoning)
    second time i was withdrawen was my kitty cat playing with her toy accidently unpluged my connection
    and third time the power went out no thunder storm or anything just boom out
    and for that i would be punished for a issue that wasnt helpable and was completely unexpected and way out of my power so i should be punished cuz some selfish perfect life rich kids dont have to wait another 3 mins or less for a duty im sorry but thats screwed up
    (0)
    Last edited by winxbloom61; 10-27-2014 at 10:22 AM.

  2. #2
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Quote Originally Posted by winxbloom61 View Post
    no they arent not mostly its for logical reasons they cant HELP whats so hard to understand some people cant help it for that time or day and its not harming ANYONE IN ANY WAY u just gotta wait 30 seconds at max normally plus UR A HEALER so u rlly should shut up about the search time unlike dps who has hours of queing u get what 5mins max of a search ur really selfish u know that
    I am not sure about selfish. But really it is three times in a play window. I would think if you are having that many life issues you should step back from the game or inflicted your issues upon the community(sounds mean).
    (3)

  3. #3
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I guess we'll see how this pans out in the next few days. if it turns out to be a huge burden I can see SE changing it ASAP.

    The only thinh is that people will have to wait alot longer for tanks to queue if thier previous tank leaves
    (1)

  4. #4
    Player
    Coldheart's Avatar
    Join Date
    Aug 2014
    Posts
    62
    Character
    Meiko Coldheart
    World
    Malboro
    Main Class
    Conjurer Lv 52
    DF lockout is a great idea.

    An harsh punishment would be a lockout after just one withdraw / time out. Everyone could have an emergency or simply forget to check the confirmation window.

    But 3 whitdraws /time out per day after the Duty Ready confirmation window deserves a lockout penalty.
    (6)

  5. #5
    Player
    Purrfectstorm's Avatar
    Join Date
    Aug 2013
    Posts
    668
    Character
    Purrfect Storm
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    I think this system will backfire but I'm willing to see what it's like. The reason I think this is a bad idea is it seems to be based on the following logic:

    1) The people who are withdrawing are the same people. It seems like so many people are queueing at once that you can have several withdrawn queues from entirely different people. I don't think in-progress fishing or trolling happens that much.

    2) If there is a penalty timer, people won't withdraw. I enjoy doing tons of things in FFXIV and I'm not going to do something I don't enjoy just because of a penalty timer. I've never once stayed in a dungeon that was a completely miserable experience just because "OMG 30 min penalty!" But I mainly tank so I'm sure the faster queues make a difference. So it seems like the penalty timers penalize some roles more than others. Anyway, people who get penalized will just do something else they enjoy be it crafting, hunts, doing real life stuff, or just playing a different game.

    3) Withdrawing from a queue only happens under exceptional circumstances (e.g. an emergency). Since SE announced this change I've been mentally counting the "strikes" this new system would give me. Let's see, I got one today because I went to the bathroom, another because an FC member wanted to join our party after a queue already went through, and a third because I was in a long queue and figured I had time to craft a 100k item. In the last case, I had a choice: lose the 100k item or get a "strike." I decided to withdraw from the queue.

    So in conclusion, one thing that makes long queues tolerable is that you can do other things: craft, gather, fates, go to the bathroom. For a DPS this system is especially harsh since the queues are so much longer. Now one solution is to just not queue if you can't be glued to your screen but that is pretty unfun (kind of the opposite of what playing a game should be about). Another solution is to just not play

    I don't think this system will have a very noticeable effect on my playing habits. I'll withdraw from queues if something important comes up (that might simply be finishing a crafting synth). If the only fun thing I can do is queue and I can't do that, I'll just log out. If the penalty is too great and I incur it too often, I just won't play. This is yet another issue that DPS will feel the most because it means less tanks in circulation. If I miss a queue, it's annoying, you go back into queue, your time is wasted. I understand that. I just think that more time will be wasted waiting on tanks who aren't planning on changing how they play the game but can't requeue because of the penalty timer.

    Pretty sure this system will either have no effect whatsoever or will have a negative effect. I don't see how anything good will come of it.

    Edit: Possible exception if the penalty timer is like a minute or something (which is enough to disrupt in progress fishing and trolling I think).

    Edit #2: Also, I'm on PS3 and it sometimes takes 40 seconds to load into a zone, so if I'm zoning when a queue pops and don't react fast enough I could miss it.
    (4)
    Last edited by Purrfectstorm; 10-27-2014 at 02:08 PM.

  6. #6
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Purrfectstorm View Post
    I think this system will backfire but I'm willing to see what it's like. The reason I think this is a bad idea is it seems to be based on the following logic:

    Edit #2: Also, I'm on PS3 and it sometimes takes 40 seconds to load into a zone, so if I'm zoning when a queue pops and don't react fast enough I could miss it.
    i gotta say, that time feels like a massive exageration. the longest i have had to wait to zone is 15 seconds, and that is in a zone with tons of people warping in for an S rank or something. and yes, im talking ps3.
    (2)

  7. #7
    Player
    Purrfectstorm's Avatar
    Join Date
    Aug 2013
    Posts
    668
    Character
    Purrfect Storm
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaze3434 View Post
    i gotta say, that time feels like a massive exageration. the longest i have had to wait to zone is 15 seconds, and that is in a zone with tons of people warping in for an S rank or something. and yes, im talking ps3.
    Actually it's not an exaggeration at all. Now I didn't say it is always like this but today I was on my way to a hunt and my partner was right beside me on PC and invited me to her party. I was like "C'mon, c'mon, load." I watched the Eorzean clock tick about 13-14 minutes which is 39-42 real life seconds. Granted, I'm sure there were a ton of people in the zone for the hunt but still, it's not like that is uncommon.

    Even if you doubt me about this, I think the rest of my points are valid.
    (1)

  8. #8
    Player
    Black_Wing's Avatar
    Join Date
    Apr 2011
    Posts
    125
    Character
    Dolf Silverbeard
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    I have had the unfortunate circumstance of accidentally "withdrawing" from duty due to the timing of the window popping up and me interacting with an unrelated part of the game (was quickly backing out of a merchant). I do this 3 times in a day and I'm banned from DF til reset? That's way to harsh. They should also adjust the queue window from taking priority then so these instances can't happen. There's also the fact that as DPS we sometimes end up waiting over 30 minutes to queue, times where all I want to do is run a dungeon and nothing much else and will occasionally miss the queue. I feel that an hour lockout would suffice after 3 strikes. A possible whole day is way to harsh as all endgame content is locked behind DF.
    (0)

  9. #9
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Black_Wing View Post
    I have had the unfortunate circumstance of accidentally "withdrawing" from duty due to the timing of the window popping up and me interacting with an unrelated part of the game (was quickly backing out of a merchant). I do this 3 times in a day and I'm banned from DF til reset?
    The only way you would have withdrawn from the duty is if you press cancel/withdraw. Closing the Duty Ready window doesn't withdraw you from the duty, you just minimised it; if you press on the Duty Finder in your Duty Log, you can accept again. If, as you are saying, that you were only closing windows open, then by rights you shouldn't have been withdrawn.
    (4)

  10. #10
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I for one am glad for this after trying to run a friend through a dungeon the other day and having it pop at least seven times... only for someone to immediately withdraw. It took us almost half an hour from the initial pop to actually get into the dungeon, which is just ridiculous. There should absolutely be a penalty for that sort of thing.
    (8)

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